I could just sit here and hope that some SG creates a post in the GM's section that they are looking to fill a spot in their games...but I'd get bored way too fast waiting. So I'm going to take the initiative and put here what I'm looking for in the hopes that there is either a game in progress that I can join OR that someone will be kind enough to start a new saga. Without further ado..
General Feel
I have an attachment, for some reason, to Magi who are just starting out. Or are within 5 or so years of being Gauntleted. I know - a lot of people want their characters to wield phenomenal cosmic power right away. And while I don't have a problem doing that, I just happen to prefer to earn it instead of being granted it right off the bat.
I want to try a few different Magi concepts that I've not yet toyed around with. I've never played a Bjornaer or an Ex Miscellanea, and I've certainly never had any character have any kind of faerie blood or mystical lineage. So either of those would be a plus for me to try out. And while I have a penchant for taking Ignem spells, I've never gotten the chance to do up a proper Flambeau. Weird.
I'd like to see a world with a low- to mid-level influx of magic items and enchanted objects. I know that by canon they are supposed to be uncommon in the most populated areas, but I'd like to scale even that back a bit. I believe that magic items should be created for a specific purpose, and that they shouldn't be mass produced just so a magus can make some easy silver. It's a specific skillset that makes what modern doctors or software engineers do look like child's play. I'm not saying to eliminate them altogether, but rather put the wonder back into their existence...if I'm articulating properly.
Stories
I'm open to just about anything and everything, provided we don't have to dive to deep into the Faerie realm. I'd actually like to partake in a story where Magi and the Church end up on really bad terms and have to do something about it. Either the Church uses its army to wipe out the Covenant, or the Magi have to take out the Church. Not necessarily the WHOLE of the Church, but definitely enough to make them think about taking on some PO'ed Magi again.
I'd like to explore some political themes, such as the Grand Tribunal in 1228. Actually, I'd like to start a bit earlier than 1220 so we can possibly have our own characters not only attend but potentially influence the Grand Tribunal and the laws that end up getting passed during it. The chance to write Magi law and influence the coming history? Sign me up. Not to mention how important the Grand Tribunal is for establishing the boundaries of the existing Tribunals and settling disputes between Magi. This is all interesting to me.
I'd like to get into some actual adventuring and exploration, as both a Magi and a Companion. Any story will work, whether it's canned or on-the-fly. If it's canned, however, I'd be most interested in the following in no particular order:
- The City of Brass (Tales of Power)
- A Gathering Storm (Tales of Power)
- To The Dark Tower (Hooks)
- Salvation (Hooks)
- Ship of Desire (Tales of Mythic Europe)
- What Lies Beneath (Tales of Mythic Europe)
- The Broken Covenant of Calebais
Again, it's not required to do a canned story; these just interest me, and maybe if I put what interests me some SG will come along and say "Well, I won't run it line-by-line, but I can definitely take stuff from all of these and weave something original".
Tribunal
There isn't a bad area out there, but I've never had the chance to play in Transylvania or Hibernia. Either of those would be my top top TOP choice...if I get to choose. I also wouldn't be opposed to something out of Cradle and Crescent or a 5E update to Blood and Sand.
Covenant
I'd honestly prefer to be part of an existing Covenant over having to found or build one. Far too many games - at least the ones I've seen - die quickly when new Magi strike out to found a new Covenant; the game gets tied up in trying to find the right spot, and then go through actually building it, and then finding sources of income, and then one player always has to make multiple trips to the nearest town to renegotiate everything that was already agreed upon...ugh. I'd really prefer to just take an existing Covenant and say "You live here".
However, this does not mean that I don't want to take part in any customization of it. I'd actually like all the Magi to be able to spec out their own Sanctums and Labs. Nothing too extravagant or over-the-top. But definitely put our own spin on them.
Summary
As you can see, I've put a little bit of thought into this. I figured if I was going to put this out there that I should at least be prepared. Even if nothing comes of this, at least I know I put my best foot forward.
So, any SG's out there? Anyone at all?