[size=150]Maximilian of Verditius[/size] (see this thread for more details)
Mater:Tyrrania of Verditius
Last Update: End of Winter 1221 A.D.
Age: 34 (born 1187 A.D.)
Size: 0
Gender: Male
Confidence: 1 (3)
Characteristics: Int +4, Per +1, Str -2, Sta -2, Pre +2, Com 0, Dex +2, Qik 0
Virtues: The Gift, Hermetic Magus, Verditius Magic (House), Affinity with Herbam, Free Study, Great Characteristic (Intelligence), Inventive Genius, Minor Magical Focus (Wood), Personal Vis Source, Puissant Craft, Puissant Magic Theory, Skilled Parens, Venus’ Blessing
Flaws: Ambitious (minor), Deficient Form (Aquam), Favors, Limited Magic Resistance (Ignem), Proud (minor), Twilight Prone
Personality Traits: Ambitious +3, Charming +2, Proud +3
Abilities:
Area Lore: Greece (legends) 2
Area Lore: Northern Morea (Baraïcus River Gorge) 2
Area Lore: Patras (Vodias Mountain) 1(1)
Area Lore: Polyaigos covenant (personalities) 1
Artes Liberales (arithmetics) 2
Athletics (climbing) 2
Awareness (listening) 2
Bargain (favors) 1
Brawl (dodge) 1
Charm (servants) 2
Concentration (lab work) 1
Craft: Woodcarving (wands) 5(2)+2
Etiquette (nobility) 1
Folk Ken (women) 2
Language: Romaic Greek (storytelling) 5
Language: Classical Greek (hermetic usage) 4
Language: Latin (hermetic usage) 1
Magic Lore (creatures) 1
Magic Theory (enchanting items) 5+2
Order of Hermes Lore (personalities) 1
Parma Magica (Ignem) 4(15)
Philosophiae (enchanting items) 2
Stealth (hide) 1
Teaching (Artes Liberales) 0(2)
Verditius Cult Lore (history) 1(2)
Magical Arts: Cr 8, In 3, Pe 3, Re 3, Co 6, He 13(11), Ig 15(12), Vi 6
Wizard's Sigil: Complexity and swirling, in the appearance of many moving parts assembling to form the effect.
Warping and Twilight Effects
Warping Score: 1 (7 points total)
Twilight Scars: Scratches and wear on wooden objects in his vicinity slowly heal (over the course of weeks or months, depending on how often he handles them). They return within a year of being away from Maximilian’s presence.
Spells:
Aegis of Unbreakable Wood (MuHe 15) +11
Intuition of the Forest (InHe 10) +14
Heat of the Searing Forge (CrIg 10) +21
Lamp Without Flame (CrIg 10) +21
Flash of the Scarlet Flames (CrIg 15) +21
Pilum of Fire (CrIg 20) +22 -- Mastery 1(5) (Magic Resistance)
Arc of Fiery Ribbons (CrIg 25) +21
Extinguish the Raging Bonfire (PeIg 15) +16 -- Puts out a fire as large as a bonfire. [Base 4, +2 Voice, +1 size]
Ward Against Heat and Flames (ReIg 25) +16
Bind Wound (CrCo 10) +12
Rise of the Feathery Body (ReCo 10) +7
Wizard’s Sidestep (ReIm 10) +1
Sense the Nature of Vis (InVi 5) +7
Unravelling the Fabric of Imaginem (PeVi 5) +7
Personal Vis Source: At the end of his apprenticeship, Maximilian was given the rights to an Herbam vis source in the Buraïcus river gorge, which is located about 30 miles east of Patras (in Morea). The source yields 8 pawns per year and needs to be harvested during the summer (details to be added).
Favors: Maximilian owes many favors to Aition of Criamon, the magus who realized that the boy had the Gift and brought him in. Maximilian's mater was a metoikos (resident foreigner) at the time, and it is Aition who arranged for her to take Maximilian as her apprentice. He also acted as an outside mentor and, when Maximilian completed his Gauntlet, transferred ownership of a vis source to him (see above). Aition wanders through the tribunal visiting oracular sites and searching for visions. He occasionally asks Maximilian to perform tasks for him. Some of the tasks are quite mundane and without consequence; others involve crafting charged item for some specific (but unnamed) purpose. Occasionally, one of these tasks will lead to a story. In the past, these tasks have not been too difficult to perform nor did they put Maximilian in danger. They have sometimes been beneficial to him, although some seemed a complete loss of time. Those that might require the loss of a season probably won't happen more often than once every few years.
Possessions:
5 Tribunal tokens
26 pawns of Herbam vis
1 pawn of Vim vis
Enchanted wand (total capacity 15 pawns, used 4 pawns)
[list]* Description: The wand is made of hornbeam, with its handle forming a mesh of wood over a small capsule of silver containing a few drops of mercury. Any further enchantment into the wand has +3 to the lab total because of the Verditius Runes carved into the wand when it was opened for enchantment.
[*]Enchantment: Pilum of Fire (R:Voice, D:Mom, T:Ind, deals +15 damage), 24 uses/day, +30 Penetration
Personal lab texts (not translated) to enchant the following effects:
- Invested Item, CrIg 40: Pilum of Fire (R:Voice, D:Mom, T:Ind, deals +15 damage), 24 uses/day, +30 Penetration, to be enchanted into a wand
- Charged Item, CrIg 60: Cleansing Bolt of Fire (R:Sight, D:Mom, T:Ind, deals +20 damage), +60 Penetration, to be enchanted into a wand tipped by a ruby
[/*:m][/list:u]