Hello everyone,
sorry if this has been explained before, but I am having troubles deciding exactly what a 'magic feat' is.
Is this essentially a spell with no casting cost, or is it a category of its own?
Thank you in advance,
Aquila
Hello everyone,
sorry if this has been explained before, but I am having troubles deciding exactly what a 'magic feat' is.
Is this essentially a spell with no casting cost, or is it a category of its own?
Thank you in advance,
Aquila
Well, we have used it kind of like a spell that comes naturally to the character. For instance, my Flambeau had some sort of fire-related mythic blood so he had a "fire shield" magic feat. This was essentially a toned down Ward Flames spell (was that the name, I can't remember). As said, we have used it as an "extra" spell or somesuch.
I realize my ramblings sound silly, but......there you have it.
*Wing
Effects that are fun for Mythic Blood:
W
While no one has taken Mythic Blood in our saga yet, I have designed a couple of NPCs with this Virtue. For lack of anything else, I simply designed a spell of the appropriate type and level guidelines. That seems to work fairly well.
I am fond of Whispering Winds. Oh, wonderful gossip...
One that I thought would be good for a Bjoarnaer would be the ability to speak normally in animal form.
Our local Bjornar has the ability to teleport (seven league stride) by flapping his wings and hooting (sp - the sound an owl makes).