Magic Item calculation - it seems like cheating :)

Assuming it was indeed intended to be target, not Target, the phrase is still weird, because "Individual" has no size/volume. Base Individuals have a size/volume.

A target can never be larger than an Individual. It can be smaller, if the Target (capital T) of the R: Personal spell is Part. Part of a person is smaller than the person, part of an object is smaller than the object. But neither the person nor the object can be larger than the totality of themselves.

The target can be larger than a base Individual if the spell has additional magnitudes for size, but it would still not be larger than Individual.

The phrase is confusing at best, and misleading at worst.

I think it requires range touch since range self cannot affect something larger than an individual.

Honestly, I hate transportation spells for this exact reason. In my current campaign we have house ruled they are ritual spells for at least some game balance. The way core describes requisites, but then inconsistently applies them in the very same book drives me mental.

On one hand I can totally understand your frustration. Not only because of the inconsistency of requisites in the core, but because it is much harder to plan encounters (social or battle ones) as a GM/SG if the PCs can just jump back and forth to their home fortress/covenant for all kind and quantity of crazy stuff.

On the other hand our Alpha SG handles it brilliantly and I try to learn from him the way: he usually construct tense social interaction with a lot of witnesses where it does not matter how fast you can transport things OR when we want to transport large quntities of stuff he usually let us to do so, but we have to roll for mundane problems. 1 from 3 occasions is not worth it bc you just get involved into some mundane meddling about inflation, somebodies conflict of interest, angry merchants, etc - so in the end it is not worth your time as a magus to put effort into transporting large quantities of mundane stuff instead of honing your Arts :smiley:

And in the end I am quite amazed how plausibly he can put plot twists into those seems-to-be easy situations and change the story into an interesting Guy Ritchie-like story arch.

All in all: I see no problem in that if you allow transportation without special requisites when the story benefits from it in the end. :slight_smile: