Magus: Betula ex Criamon

Name: Betula ex Criamon
Birth Name: Elsbet Cutter
Faerie Name: Elsebetyyanna
Gender: woman
Parens: Vineus
Primus: Bucephalus, militant Criamon on the Path of Strife before becoming Primus
Covenant of Apprenticeship: Castellum Veridian (first ~5 years) and The Cave of Twisting Shadows
Age: 31 (gauntlet at 29, apprenticeship starts 14, 1 year post-gauntlet in CharGen)
Apparent Age: 27
Warping: 1 (9)
Twilight Scars: Plants greet her in a friendly manner
Size: 0
Confidence: 1 (3)
Personality: Compassionate +6*, Pious (Criamon Philosophy) +1, Love of Nature +3
Height: 5'9" (175 cm)
Weight: 140 lbs. (63.5 kg)

Soak: +1 (+1 Animal, +1 Corpus, +3 Herbam, +1 Mentem, +2 Terram, +1 Vim)
MR: 5, Animal 6, Corpus 10, Herbam 18, Ignem 10 (No form resistance applies), Mentem 10, Terram 10, Vim 10
Combat: Dodge, Ini +1, Attack -, Defense +1, Damage -

Characteristic Score Descriptor
Intelligence +3 Curious
Perception +2 Probing
Presence +1 Glow of Life
Communication +3 Socratic
Strength -1 Spindly
Stamina +1 Patient
Dexterity +0
Quickness -3 Wooden
Virtues Level Type Points Notes
The Gift Free Hermetic 0
Hermetic Magus Free hermetic 0
Enigmatic Wisdom Minor Hermetic 0 House Virtue
Affinity with Herbam Minor Hermetic 1
Independent Study Minor General 1
Major Magical Focus (Trees & Wood) Major Hermetic 3
Puissant Herbam Minor Hermetic 1
Skilled Parens Minor Hermetic 1
Strong Faerie Blood (Nymph) Major Supernatural 3 +1 Com, to no greater than 3
Second Sight Minor Supernatural 0 Free from SFB
Total 10
Flaws Level Type Points Notes
Compassionate Major Personality 3
Limited Magic Resistance (Ignem) Minor Hermetic 1
Predictive Stigmata Minor Story 1
Susceptibility to Divine Power Minor Hermetic 1
Twilight Prone Major Hermetic 3
Unpredictable Magic Minor Hermetic 1
Total 10
Ability Specialty Score XP Notes
English East Midland 5 0 Native language
Latin Hermetic Usage 4 50
Area Lore: Alps forests 1 5
Area Lore: Mercia wilderness paths 1 5
Area Lore: Sherwood Forest geography 2 15
Artes Liberales ritual magic 1 5
Athletics hiking 3 30
Awareness alertness 2 15
Concentration spell concentration 2 15
Cov Lore: Cave of Twisting Shadows personalities 1 5
Craft: Wood Carving toys 3 30
Enigmatic Wisdom twilight 2 19
Faerie Lore plant faeries 2 15
Hunt traps 2 15
Magic Lore plants & herbam beings 2 25
Magic Theory herbam 3 30
MC Lore: House Criamon final transmission sites 2 17
MC Lore: House Diedne bolt holes 1 14 twilight
Parma Magica Ignem 1 5
Philosophiae ritual magic 1 5
Prof: Woodsman identifying trees and wood 2 15
Second Sight spirits 3 40 Faerie-aligned
Stealth hiding 1 5
Survival forests 2 15
Art Score XP Form Bns
Creo 8 36
Intellego 5 15
Muto 5 15
Perdo 0 0
Rego 0 0
Animal 1 1 +1
Aquam 0 0 0
Auram 0 0 0
Corpus 5 15 +1
Herbam 10+3 57 (38 b4 Aff) +3
Ignem 0 0 0
Imaginem 0 0 0
Mentem 5 15 +1
Terram 7 33 +2
Vim 5 15 +1
Spell Casting Total Level Notes/Pg Ref
Bind Wounds +14 CrCo10 Core
Fast Grow +22 CrHe30 MoH
Intuition of the Forest +19 InHe10 Core
Converse with Plant and Tree +20 InHe25 Mastery 1 (10): Imperturbable; Core
Stir the Slumbering Tree +16 MuHe(Me)25 Only Works on Trees, focus applies. Core
Month of the Controlled Growth +14 ReHe20 As Controlled Growth but Moon Duration. MoH
The Call to Slumber +6 ReMe10 Core
The Unseen Porter +6 ReTe10 Core
Wizard's Communion +11 MuVi10 Core

Description:
Betula is a tall, thin woman. An angular, long face few would consider beautiful. Hair of brown with almost greenish highlights when it lightens with sun exposure. Her skin is mostly pale like a birch tree but, also like a birch tree, are darker patches shaped something like eyes. Something about her pale skin makes it seem that there is a glow beneath it, like is sometimes said of joyfully healthy people. Her eyes are an almost unnatural pale green. She wears long wool peasant skirts and dresses most left undyed or brown and often with stains of dirt and grass at her knees and below. In most weather she also wears high socks under her skirts to hide her stigmata from those who may misunderstand them in case her skirts lift enough and a deep-hooded long cloak over it al when she must enter a town to somewhat hide her fae features.

Casting Sigil: Birch Tree. Depending on the effect or on the sense used to sense the spell or trace it might come across as coloration, texture, smell, etc. For instance, her Creo Herbam spells often produce birch wood and even if they don't the plant or wood seems to have some of the cosmetic features of birch wood.

Voting Sigil: a piece of birch wood carved in the shape of a chess pawn.