Marcus of Tytalus

Final draft. I'll delete the other entries shortly. I'll also provide better detail on his familiar and the 75 bps he'll bring with him.

Marcus of Tytalus
Characteristics: Int +3, Per +3, Pre - 2, Com +1, Str -3, Sta +2, Dex -3, Qik +4
Size: 0
Age: 61 (35), Height: 5'6'', Weight: 158 lbs, Gender: Male
Decrepitude: 0
Warping Score: 2 (10)
Confidence: 2 (5)
Virtues and Flaws: The Gift, Affinity with Concentration, Affinity with Ignem, Affinity with Intellego, Flawless Magic (Study Totals: Doubled for spell mastery), Fast Caster (Initiative: +3 to cast spells in combat), Puissant Ignem, Minor Magical Focus (fire damage at a distance), True Friend (Familiar) (Bonus: +3 to appropriate Personality Traits), Hermetic Magus, Self Confident (Confidence: +1), Great Quickness × 1, Magic Addiction, Greater Malediction (Legs removed at the knees, cursed to not be restored), Enemies (Magi in the Novgorod Tribunal), Seeker
Personality Traits: Loyal (Familiar) +3
Combat:
Dodge: Init: +4, Attack , Defense +4, Damage
Fist: Init: +4, Attack 3, Defense +4, Damage 3
Kick: Init: +3, Attack 3, Defense +3, Damage +0
Soak: +5
Fatigue levels: OK, 0, 1, 3, 5, Unconscious
Wound Penalties: 1 (1 5), 3 (6 10), 5 (11 15), Incapacitated (16 20), Dead (21+)
Abilities: Flemish 5, Concentration 8 (controlling addiction), Magic Theory 6 (ignem), Area Lore: Flanders 3 (Monsters), Latin 5 (Hermetic), Parma Magica 2 (terram), Artes Liberales 3 (rhetoric), Awareness 3 (determining arts), Area Lore: Levant 2 (Jinn homes), Penetration 3 (ignem), Finesse 3 (ignem), Order of Hermes Lore 3, Code of Hermes 1 (tribunal procedures), Folk Ken 2 (magi), Etiquette 2 (magi), Guile 2 (lying to subordinates), Intrigue 4 (tytali cabbals), Arabic 4 (magi), German 4 (nobles), French 2 (peasant)
Arts: Cr 15, In 17, Mu 5, Pe 5, Re 15, An 7, Aq 5, Au 5, Co 12, He 7, Ig 21+3, Im 5, Me 5, Te 5, Vi 5
Equipment: Narya, a silver ring with a magnet inset in the band, and amber and ruby gems.(Creator: Marcus of Tytalus; Created: Autumn 1221; Vis Capacity: 36; Talisman; Total Pawns Invested: 6; Total Effect Level: 53; Effect Name: Ward Against Heat and Flames; Effect Level: 29; Effect Details: R: Touch, D: Sun, T: Ind, Frequency: 2/day, Trigger: Sunrise/Sunset; Arts: ReIg 25; Design: Base 4, +2 Sun, +1 Touch, +2 for +15 damage; Effect Name: Lifting the Dangling Puppet; Effect Level: 24; Effect Details: R: Touch, D: Conc, T: Ind, Frequency: 2/day, Concentration, Trigger: Sunrise/Sunset; Arts: ReCo 15; Design: Base 4, +1 Conc, +1 Touch, +1 Complexity; Attunement Bonus: Amber: +3 Corpus; Magnet: +4 Rego Corpus; Ruby: +6 fire related effect)
Encumbrance: 0 (0)
Spells Known:
Pilum of Fire (CrIg 20) +61, Mastery 5 (obfuscated casting, fast casting, multiple casting, quick casting x2)
Leap of the Fire (ReIg 10) +57, Mastery 1 (fast casting)
Frosty Breath of the Spoken Lie (InMe 20) +25, Mastery 1 (quiet casting)
Prying Eyes (InIm 5) +25, Mastery 1 (quiet casting)
Ball of Abysmal Flame (CrIg 35) +61, Mastery 5 (fast casting, obfuscated casting, quick casting x2, multiple casting)
Piercing the Magical Veil (InVi 20) +25, Mastery 1 (quiet casting)
Books That Scream In Pain (InAn(He) 25) +27, Mastery 1 (quiet casting)
The Inexorable Search (InCo 20) +32, Mastery 1 (acute sense)
An Ear for Distant Bells (InIm 15) +25, Mastery 1 (quiet casting)
Lifting the Dangling Puppet (ReCo 15) +30, Mastery 1 (quiet casting)
Bitter Taste of Betrayal (InVi 15) +25, Mastery 1 (quiet casting)
Words of the Flickering Flame (InIg 35) +44, Mastery 1 (quiet casting)
Wall of Living Wood (CrHe 25) +28, Mastery 4 (fast casting, quick casting x2 , quiet casting)