Shareer, Animal companion: a Falcon,
Characteristics: Int -1, Per +3, Pre -1, Com 0, Str -6, Sta +2, Dex +1, Qik +6
Confidence Score: 1 (3)
Virtues and Flaws: Ferocity (swooping attack), Keen Vision, Fragile Constitution,
V&F: Magic Animal, Gift of Speech, Unaffected by the Gift, Baneful Circumstances (Standing on the Ground), Overconfident (minor), Visions, Restricted Power (Grant Virtue: Tough, sip of blood),
Qualities: Accomplished Flier, Fast Flier, Keen Eyesight, Pursuit Predator, Extra Natural Weapons
Personality Traits: Fierce +3
Talons: Init +5, Attack +6, Defense +12, Damage -4
Beak: Init +6, Atk +6, Defense +9, Damage -5
Fatigue Levels: OK, 0/0, -1, -3, -5, Unconscious
Wound Penalties: -1 (1-2), -3 (3-4), -5 (5-6),
Incapacitated (7-8), Dead (9+)
Abilities: Athletics 5 (swift flight), Awareness 4 (spotting prey), Brawl 2 (talons), Hunt 4 (game birds), Survival 3 (cold climates)
Natural Weapons: The weapon statistics for a falcon's talons are Init -1, Atk +2, Def +3, Dam +2.
The statistics for its beak are Init 0, Atk +3, Def +1, Dam +1.
Appearance: A wingspan of four feet, with a short, hooked beak and dark eyes. Its plumage is white and grey in a banded pattern. The falcon is among the swiftest of birds and hunts on the wing, overtaking its prey in flight. Nobles use falcons to hunt game birds such as partridge. In the wild, the gyrfalcon can kill prey as large as a goose, and usually hunts birds and small rodents.
Feed the Rumormonger, (Imagonem, 1 pt) allows the falcon to see and hear a place it can either see, or inside a room or dwelling it is touching.
Cloak of Shadows, (Animal, 1 pt), turns the falcon into an incorporeal shadow, greatly increasing its ability to hide and observe from dark places, and rendering it immune to normal weapons.
Grant Minor Virtue: Tough (5 pts, Vim) Temporarily grant the Tough virtue to self or the target touched.