Via Umbrae players... stay out... and that means you, queeriously.
So, this Sunday... the player of Helios, who so GETS Ars Magica, has mentioned he'd like some means to have the "lost works" of Plato show up: the finished Critias and the subsequent Hermocrates. Thus this story...
Helios goes to his pilgrimage's end on Samos, only to find that the Mystical Fraternity of Samos HQ has recently been robbed of various important books. Some sort of clue/eyewitness (porphyry ring?) connects the robbery with the Circle of the Cabeiri (Sub Rosa 3) and their massive temple complex on the island of Samothrace. Helios' mystagogue instructs him that his arrival is timely, and must be no coincidence. He must thus go forth and reclaim the books and scrolls stolen as part of his initiation.
The group, consisting of a Persian Fire Magus/Rego Wunderkind, an elementalist Bonisagus genius who wants to hunt down the phoenix for his longevity breakthrough, and Helios the Quaesitor and Mystery Cultist - and companions Marie Blanche the Clarisse who can talk to animals and Khalida the mysterious saracen thief - will then need to decide what agenda to follow. Head to the initial goal of Jerusalem and the rumors of a phoenix? Take time to seek the stolen books and scrolls? This may be an interesting moment.
Assuming they do chase down the stolen items - either as a whole group or some splinter (likely involving the thief, Khalida and the magus Helios) - the meeting with the Circle of the Cabeiri and their massive temple complex will eventually lead to the discovery that THEY too are missing precious tomes.
The culprit is the dracones Polymathes - significantly changed from his version in RoP:M. To fit the Greek locale, I'm imagining him as a hydra, each head being an expert on some subject. The visual of a great, golden-scaled hydra with each head reading a different book amuses me, and Timothy Ferguson's humorous account of using a Hydra in his game inclines me to believe that roleplaying such a creature will be great fun.
At this point the group will need to figure out how to reclaim the books they came for and perhaps also gain books that look amazing (Plato's works). Trade? Trickery? Combat? The cave full of mounds of books could indeed use a shelving system and some library principles applied to it. The beast also has trouble turning pages for all of its many heads. An enchanted item to assist it? Give it their one-of-a-kind Intellego masterwork?
Note: floor of snakes for Marie Blanche to deal with, and animals who may note the drake's appearance. also: how does the creature transport the books. also - did it benefit from the fall of Constantinople? does it know of paris and the trouble there in our saga? does it have a map of the world? did it destroy a nearby covenant in years past, and make off with hermetic books?
In any case, that's Sunday's game, if I can fit it all in...