Hi all. I have a player looking to make a Bjornaer magus from the Huntress in the Wood (which initiates Nature Lore). She has also taken Animal Ken via a virtue at character creation. I'm confused about how these two abilities overlap, and how they connect with Forest Lore. I'm aware that Nature Lore claims that Forest Lore is a special version of it, but the two abilities don't match up exactly and it's ambiguous how they work. I'm looking for some guidance on how to rule it. I suspect that for most of these questions, there's no official ruling, so I'd also appreciate suggestions from more experienced players and GMs about how to make this coherent.
-
Forest Lore is an arcane ability which anyone can learn just by spending time in a forest, while Nature Lore is a supernatural ability which requires a virtue (or the Gift and an exceptional source quality) to learn. Is this a retcon to Forest Lore?
-
The rank 1 ability for Nature Lore rather cryptically says that "Limited communication is possible". In the case of Nature Lore (Forest), is this simply a restatement of the Forest Lore rank 1 ability to enter communion with the genius locus of the forest, or is it an upgrade allowing more general communication? If it's an upgrade, what does "limited" mean in this context? And does it only allow the magus to communicate with the genius locus of the forest, or can she communicate with (say) an individual tree within the forest?
-
The rank 5 ability of Nature Lore lets you "communicate fluently with nature in the area". The text on page 103 of HoH:MC says that a character with 5 ranks in Mountain Lore could interrogate a rock, but this process takes several hours. Presumably, this rock has to be in the character's home area, or you would need 8 ranks. But once you have 8 ranks, can you then talk to any rock in the world, or only ones on mountains? Given how slow communication with a rock is anyway, what does "fluent" communication look like in practice? Can you communicate with all nature in the area, or only nature that fits the area lore? For example, could someone with Area Lore (Mountains) speak to a tree on a mountain?
-
If Nature Lore (Animals) allows you to speak to animals, is there any reason to have both it and Animal Ken? Nature Lore (Animals) 8 gives you the ability to speak fluently to any animals anywhere in the world, costs roughly the same XP as Nature Lore (Animals) 5 and Animal Ken 5 put together, and only requires a single virtue.
-
What is the difference between an "elementary understanding of the area", a "basic understanding of the place", and an "awareness of the supernatural elements of the area"? If the area is a faerie wood, would the magus learn about its faerie properties at rank 0 (since they're clearly a major danger in this forest), at rank 1 (because it's about the faerie denizens of the wood) or at rank 2 (because they're supernatural)?
-
The Animal "area" covers "All wild creatures living in a region". But most of the abilities of Nature Lore give you information about the geographical features of the area and tell you about the area's denizens. How should these be interpreted for animal regions?
-
A nature lore of 11 gives you the ability to target any part of any area as if you had a permanent arcane connection to it. Does this give you the ability to target any rock/plant/animal, anywhere on the entire planet? And mentally communicate with any rock/plant/animal on the planet simply by thinking about it? If so, is there any way that this doesn't immediately break the game?
-
Nature Lore can only be advanced by "Adventure, Practice, or Exposure experience, and the Source Quality is equal to the aura of the area". Does this source quality apply to all three kinds of experience?
Thanks in advance.