I just bought the books on DrivethroughRPG and I am considering to run the game for my group. I have played Feng Shui 2 only once before, so I started to get familiar with the currently updated (1.4) rules. While some things have been weirdly formated. There is one schtick that seems obviously broken.
Neural Stimulator that reads:
Add +X Speed until end of fight; take 5 times X Wound Points.
Seems fine enough until you consider the following situation. As the last action in a sequence, during the last fight of the night, activate Neural Stimulator and choose X of 3 000 000. Yes thats right 3 million. Sure you take a mark of death and 15 million wounds, but so what? Use fortune to not keel over at that moment and you will have 1 000 000 standard actions to do whatever you want. Sure those actions are at impairement of -2, but you have enough rolls for it to not matter. Sure there is a chance you will die with the two mark of death, but considering you just bended space time it is a small price to pay. At the end of all that session will end and you are fully healed.
A sane GM can easily rule that you can at max double your current speed or something similar, but considering how long Atlas has bother to do erratas it seems like an odd oversight. I hate to do this to the only +X schtick that is not hard limited, but there is a reason why it is usually required.
Am I missing something?