this looks good
so what are her goals and ambitions?
I can see her having several lofty goals (some of them at odds with one another:
- Find Birna as a Great Beast and bind her as a Familiar.
- Bind a powerful Legendary Creature as a Familiar. (A Dragon, a Chimera, maybe Lou Carcolh from F&F p. 63, or something like that)
- Find a way to bind more than one Familiar.
- Start a menagerie of Legendary Creatures. Or maybe just a place where such creatures feel comfortable visiting and interacting with Magi in a peaceful manner.
and of course spells.
Spell | Casting Total | Level |
---|---|---|
Preternatural Growth and Shrinking | +21 | MuCo15 |
Gift of the Bear's Fortitude | +21 | MuCo25 |
The Many-Hued Conflagration | +12 | MuIg5 |
Eyes of the Cat | +21 | MuCo5 |
Aura of Beguiling Appearance | +12 | MuIm10 |
Beast of Outlandish Size | +22 | MuAn15 |
Beast of Miniscule Proportion | +22 | MuAn20 |
Disguise of the New Visage | +21 | MuCo15 |
Transformation of the Thorny Staff | +12 | MuHe10 |
Name: Okeannetis de tytalus
Gender: female
Age: 29
Size: -1
Personality: Slothful +2, Secretive +2, Hedonistic +3
Height: 4'3"
Weight: 73 lbs.
Soak: +2
MR: 5, Animal 15, Corpus 19, Terram 6
Combat: Staff, Ini +1, Attack +6, Defense +6, Damage +1
Characteristic | Score |
---|---|
Intelligence | +2 |
Perception | +1 |
Presence | +1 |
Communication | +2 |
Strength | -1 |
Stamina | +2 |
Dexterity | +0 |
Quickness | +0 |
Virtues | Level | Type | Points | Notes |
---|---|---|---|---|
The Gift | Free | Hermetic | 0 | |
Hermetic Magus | Free | hermetic | 0 | |
Self-Confidant | Minor | General | 0 | House Virtue |
Mythic Blood (Birna) | Major | Hermetic | 3 | |
Minor Magical Focus: Legendary Creatures | Minor | Hermetic | 0 | Free from Mythic Blood |
Puissant Concentration | Minor | General | 1 | |
Affinity with Muto | Mnior | Hermetic | 1 | |
Affinity with Animal | Minor | Hermetic | 1 | |
Skinchanger | Minor | Supernatural | 1 | Wild Goat |
Improved Characteristics | Minor | General | 1 | |
Harnessed Magic | Minor | Hermetic | 1 | |
Student of Magic Realm | Minor | General | 1 | |
Total | 10 | |||
Flaws | Level | Type | Points | Notes |
Short-Ranged Magic | Major | Hermetic | 3 | |
Careless Sorcerer | Minor | Hermetic | 1 | +2 Botch Dice |
Slothful | Minor | Personality | 0 | Free from Mythic Blood |
Lecherous | Major | Personality | 3 | |
Visions | Minor | Story | 1 | |
Small Frame | Minor | General | 1 | |
Incomprehensible | Minor | General | 1 | |
Total | 10 |
Ability | Specialty | Score | XP |
---|---|---|---|
Dutch | Zealandic | 5 | 0 (Native language) |
Area Lore: Flanders | Politics | 2 | 15 |
Athletics | Climbing | 2 | 15 |
Charm | First Impressions | 3 | 30 |
Concentration | Spells | 2+2 | 15 |
Etiquette | Nobility | 2 | 15 |
Folk Ken | Magi | 3 | 30 |
Guile | Fast Talk | 3 | 30 |
Order of Hermes Lore | Politics | 1 | 5 |
Great Weapon | Staff | 2 | 15 |
Artes Liberales | Ceremonial Casting | 1 | 5 |
Latin | Hermetic Usage | 4 | 50 |
Philosophiae | Ceremonial Casting | 1 | 5 |
Code of Hermes | Political Intrigue | 1 | 5 |
Magic Lore | Creatures | 3+2 | 30 |
Magic Theory | Animal | 3 | 30 |
Parma Magica | Corpus | 1 | 5 |
Art | Score | XP |
---|---|---|
Creo | ||
Intellego | ||
Muto | 10 | 37 |
Perdo | ||
Rego | ||
Animal | 10 | 37 |
Aquam | ||
Auram | ||
Corpus | 9 | 45 |
Herbam | ||
Ignem | ||
Imaginem | ||
Mentem | ||
Terram | 1 | 1 |
Vim | 4 | 10 |
Spell | Casting Total | Level |
---|---|---|
Preternatural Growth and Shrinking | +21 | MuCo15 |
Gift of the Bear's Fortitude | +21 | MuCo25 |
The Many-Hued Conflagration | +12 | MuIg5 |
Eyes of the Cat | +21 | MuCo5 |
Aura of Beguiling Appearance | +12 | MuIm10 |
Beast of Outlandish Size | +22 | MuAn15 |
Beast of Miniscule Proportion | +22 | MuAn20 |
Disguise of the New Visage | +21 | MuCo15 |
Transformation of the Thorny Staff | +12 | MuHe10 |
Background:
Born under the name of Mirabelle in the Flanders, she was an adventurous kid who liked to climb things, and see to the distance. As she grew older, she learned to conduct herwelf with other people, to use them to her advantage, and to hide the fact that she started making friends with what she considered a magical animal, that taught her about others of it's kind.
When her Gift manifested, at the age of 12, she was sold to a strange man, by her own parents, as they feared she would become a witch.
For the next two years she was put through a grueling process, where she had to fight for her life in a makeshift arena, and endure long periods of work while keeping awake, and all this just to crack her so she will beg to be taught 'witchery' by her Parens, Persephone (MoH 87). The next 15 years were a gruelling time, as she was broken and remolded to her Parens' desire.
She was taught to believe that she is a descendant of Birna, and that she should find Birna as a Great Beast, and bind her as her Familiar. She was also forced to receive a piece of ewe's shearing from a Faerie that she can use to turn into the ewe of a Wild Sheep.
Her greatest desire is not just to bind Birna, but to find a way for magi to bind more than one Familiar, and she seeks to bind other Legendary Creatures to her, to increase her status.
What, aside from including background, is changed from the character sheet at the top?
Consolidated it all into one post, and added Personality, MR, Combat stats, and such.
Okay, just wanted to make sure I didn't need to review the design again.
She was gauntleted in 1174.
Okeannetis' Lab
Safety +3
Health -2
Aesthetics +4
Experimentation +1
Familiar +3
Muto +1
Animal +2
Refinement: 4
Roll of Seasons:
Spring 1289 - Vim Summa L16Q15 (2/3 of a season, so 10 XP to Vim)
Summer 1289 - Wizard's Vigil MuVi25, from lab text
already added to the first post.
regarding summer, I get a lab total of 18 for reVi, the lab text for wizard's vigil is level 25.
Lab Total:
Wizard's Vigil is MuVi25
Int +2, MT +3, Muto +10, Vim +4, Aura +5, Lab +1 Muto, for a total of 25 Lab Total.
Okay, I was thinking for some reason it was re instead of mu.
Quoting this as you may want to adjust your lab total for future projects:
I added the Exposure XP am taking for the seasons in the Lab to the google sheet
Do you have basic stats for the Familiar? even just his Int and MT, so I can see what assistance he can give me in Lab... Plus, the two seasons spent in Lab, would get his assistance, so he gains 4 Exposure in MT.
Currently the familiar has a MT of zero, apparently having lost all such training in the incident, and has an Int of -1.
You have the following enchantments on the bond: the magus can take the shape of the familiar, the familiar can take a human shape, mental communication, and razor sharp steel claws. The required lab total for bonding was 70, and your bonds are gold:3, silver:2, bronze:3. The original lab text is with Perdo Animal.
What sort of enchantment of the bond do you want to do for the winter season?