I also assumed that it would not work for spell casting; I wanted it for communication. But ok, I have to invent it then. Or use the MuAn14 or whatever from HoH:MC. No problem.
ReTe10 Touch of Giant's Strength Thats a tough one. Mainly because you added no restrictions and there are tons of restrictions. Each restriction should be discussed individually, so I'll table them. Dropping voice to touch is +1. Adding weight would be a seize issue. Seize is governed on pg 113 insert, use that as a guideline. Concentration to sun can be made with +1, provided it is clear about needing concentration to move the item. However you could wave that with the Touch restriction (kinda like, when you touch the object, you move it. But then you will need constant physical contact). I would avoid this spell for starts, why don;t you post it as a question in these forums for smarted people than me to debate?
First of all. I don't understand what you mean, since «table» has opposite meanings in English and in American, and I don't know which you write
Sorry, I was unclear. The restriction I wanted to drop was the 6' above ground. That's artificial. All the others are related to range/duration/target, and can be handled via the guidelines.
Well, size is tricky still, because the spell description does not use the size guideline for the form, but relates it to a person of Str +5 instead. A person, even of Str +5, cannot lift 10 cubic paces of dirt, no matter how slowly he moves. Not even close. But this is not really the point, I only wanted to increase size if there were spare levels after all other modification, so we can leave this.
Dropping range to touch should be -1, not +1. Thus the question is really if you will accept dropping the 6' above ground restriction for +1 magnitude (more? less?)
CrAu35 Incantation of Lightning I think I answered that somewhere. Ok, Voice range needs voice. IF you cast without voice, your range is 0-personal. However for Bjornae, thats why they have sensory magic mystery, it is exactly what you seek. You can cast the spell without component and you use a sensory component, including sound, to define range (silent cast the spell, screech or roar to define range)
You did start on an answer, but the conclusion was not clear to me. I commented again via edit, which you presumably did not see.
I'll repeat the main point, probably better phrased since I have had more time to think.
What you describe is not how sensory magic is defined in HoH:MC. Sensory magic is sensory target , which means that you affect everyone within earshot. The range is then always personal. So at the bottom line, this is entirely a different kettle of fish.
What is still unclear is if an animal sound is considered to be a voice for the purpose of voice range. It is absolutely not made explicit anywhere that I have seen. It is clear that it is not intelligible speech, and therefore requires quiet magic or a -10 penalty, but it is not obvious that the range depends on intelligibility. You keep referring to HoH(Bjornaer), but I cannot find anything there which is relevant to the question. How do you define voice?
Sorry for keeping on about this. Voice range is new in 5ed so I have never thought it through before.
Mu(Re)Au20 Talons of the Winds Yes the target is the wind, large area is Voice (for Voice ranges see pg 83 insert. It states exactly how many paces), Rego component protects the caster. (1)Touch range would change the wind blowing in a very small area around you, and you would be immune to it. O_o
OK, so you use the voice ranges on p. 83 to define the size of the target as well!? You affect every wind/part of the wind within the range, not just an individual wind.
This does make a certain sense, and it is very playable, but I do think it has some implication contrary to RAW. «Transforms a wind into an abrasive medium that tears and claws at everything in its path.» To me this means that the transformation is still effective as the wind moves out of the spells range, as is normal for most spells. On page 125: «A base Individual for Auram is a weather phenomenon that affects the area within a standard Boundary — an area one hundred paces across.» I cannot see anything in the rules to say that the size of the target is influenced by the range of the spell.
It would also be inconsistent with other canon spells, such as Chamber of Spring Breezes (touch/Sun/ind), which creates a weather phenomenon covering a room, even if the touch range does not cover the room.
If you want to stick with this interpretation, could you write out a very precise house rule on it?
Well... Its like this. Spells affect the wind, which does stuff to people and items. To avoid the problem of targeting (groups, boundaries etc) they solve this problem by using Voice/Sight range, and using the wind in this 'area' to do stuff to targets in that area. Otherwise there would be much bickering on who the target is, where it is etc, and a very unnecessary increase in the magnitudes. Its cheating basically....
This is not RAW, but I'll accept a house ruling on it, but please write it up in detail in the house rule thread, and some care should be made to make sure that canon spells are either consistent with the house rule, or explicitly mentioned as exceptions. Otherwise, we shall get into new discussions when we introduce new spells based on RAW.
You would turn it into a variant of Circling Winds of Protection that only does damage to those that are in melee range to you, maybe destroying some projectiles. Whether its 15 or 20 depends on the concentration vs diameter duration, I'll have to research that in this case.
No, if we use your interpretation, that all these spells affect a part of the weather phenomenon constrained by the spell range, and not the whole individual target, then most of my ideas make no sense whatsoever.
Cr(Re)Au30 Wings of Soaring Wind You mean the rego component? I thinks that for controlling the wind. If you want to affect an item but not affect you, that would probably by an extra +1 and thus magnitude. If I understood your question correctly that is, I could be wrong.
I should like one spell which allows me to carry a load as eagle, say from the covenant court yard to the top of one of the famous towers. It can be done with either ReTe (as discussed above), but requiring a modification to the unseen porter. Alternatively, it can be done with Cr(Re)Au. If we can resolve one of the two, we don't need the other.
There is nothing in the guidelines to suggest that it would be harder than Wings of the Soaring Wind, if I fly with the wind and can use touch range. Adding a magnitude, and it becomes voice range, which may be easier. (Using the voice spell from HoH:MC if necessary.) I cannot do Cr(Re)Au > 30, so if I need the extra magnitude I cannot do it.
No, I think the Rego component makes sense, so it the question is really if I can use the wind to move anything, as long as I touch the wind.