OOC

I will be traveling for the next week. Tomas is set for gauntlet in the working sheet. I will age him 2 years and get his build points done if it is fine.

Alright, let's get this saga off the ground. First story chapter is posted. Chime in when you'd like.

Also, I saw on IonianD's forum, that the general preference is for the core rules for books, and not the detailed version in Covenants. If you'd like this preference to also apply here, please let me know; it's fine with me either way.

Slight confusion in Chapter 1

North English is.... what? Old English (meaning Germanic Saxon)? Anglo-Norman ? Scottish?

Thats what Alan is making a note of. 2 people talk Norman, 4 people talk saxon, all people talk Latin

I looked this up in a few sources a while back. It seems that Saxon and Anglo-Saxon refer to languages spoken before 1150, and evolved into what is called Old English. I have therefore assumed that when people talk about English, Saxon, and Anglo-Saxon it is all the same one language. North English must be a dialect of English.

Scottish, I would assume. is a dialect of English, while Scots Gaelic is a dialect of/closely related to Irish Gaelic.

Anglo-Norman is distinct, and spoken essentially by the upper classes. It has evolved from French Norman, and some ArM fan documents suggest -1 penalty for communication Anglo-Norman to Norman French, and -2 with other dialects of Langue d'Oi (Northern France).

Magnus' native tongue is Anglo-Norman, but he is used talking (down) to people who only speak English/Saxon (score of 2). I should probably let Magnus struggle a bit with the Northern dialects when the dialogue gets more complext than it is now.

I am not an expert, but these are the assumptions I have based my role on. Does it answer your question?

Thats what I am saying too :slight_smile:
Alan doesnt have 'english' (old English or Saxon). I have no idea how Norman and Saxon correspond if they correspond at all. All the other correspondences I have found in books, that one I did not. Could you cite book and page please? Otherwise Alan doesn't understand what Caernos just said to him

I would assume no relationship, and that Alan does not have the foggiest idea about what Caernos is talking about.

Norman is French and Saxon is Germanic. But I think by this time Saxon has morphed into early English ( old English)

Hi everyone, I'm traveling for the rest of this week, but will pick things up again early next week.

Apologies for the lengthy hiatus. I hope you're all interested in continuing!

Welcome back. Yes, very much so.

Seconded.

Yes, I will post IC too.

Ditto

Hi,
I made Egbert the Helbardier who follows Magnus. Two abilities need review.

  1. Craft: wood [wheels]
    I took this according to the principal guideline suggesting one craft per material. The primary task I want the grog to be able to do, is to repair a cart on the road. Is Craft: wood ok? Or should it be wheelwright, wainwright or whatever?

  2. Prof: man-servant [laundry]
    I hope this covers all the very domestic tasks that Magnus would not want to do himself, including laundry and cooking. The quality should not match a cook with Craft: cook or whatever ...

I think the first one should be Craft: wainwright, which covers everything about cart-making and cart repair, using wood, metal, leather - whatever materials are required for making or repairing carts.

For the profession, I'm fine with including typical domestic tasks. If it ever comes to it, and if you agree, we can increase ease factors by 3 to account for the general nature of the ability when it's applied to specific tasks (as in the case of cooking).

And John, I think the two siege engine crafts you have listed for Henry can be rolled into one - a single craft can use multiple materials to make a specific thing. So he'd have Craft: siege engineer and Craft: fortification builder. I think fortifications can include both wooden and stone constructions. Everyone else agree?

No problem. That's playable, I'll change it. It is a bit specialised for a general handyman, but no big deal. I think in reality, a wainwright would specialise on design and assembly, and employ wheelwrights, carpenters, and blacksmiths to make the parts, but whatever we do, the game is an abstraction.

That's fair. All I wanted was to convey a character not clueless with domestic tasks.

I am going to be traveling and available mostly on my phone for the next week.

It's been three weeks since I last heard from Emelric - has anyone heard anything?

I have had no contact.

The Fells discussion made me look up the term...of which I was aware but ignorant of the exact meaning ( stupid Yank).

From Wikipedia:

Given the definition changed over time I might suggest #3

Have we lost our loke?