So, I was messing around with Ophelia. When would she build a Talisman, when would she join a Mystery Cult, and when would she bond with a familiar? And, unless jebrick doesn't want to run a find a familiar story, I can't find a reason for her to do any of these things prior to saga start. The only cults she might be interested in are the Legion of Mithras or the Neo-Mercurians, and even then, none seem compelling to her. And it's far enough along that I don't want to be a hold up. And if she didn't muster out with the vis, I'm fine with the use it or lose it...
I also changed her around a bit from her initial at Gauntlet posted above.
She paid for a 12th magnitude LR in Autumn the year she turned 35... She spent 4 seasons doing work earned 12 pawns, and had 10 pawns from the 2 per year. 7 for the Ritual, 10 for up to 10th level, and 4 more pawns to put it to 12.
She needs grogs, in fact, they are an essential part of her combat strategy against magical creatures and renounced magi. If you're interested in making a combat grog that would be part of her team, that'd be cool. I can go with anything form grizzled veterans to the new kid she's picked up along the way. They should speak Greek.
[strike]Ophelia
Covenant: Oppidum of Héviz
Saga: Oppidum of Héviz
Characteristics: Int +2, Per +2, Pre 0, Com 0, Str -3, Sta +1, Dex 0, Qik +4
Size: 0
Age: 59 (35), Height: 5'3'', Weight: 120 lbs, Gender: Female
Decrepitude: 0
Warping Score: 2 (8½)
Confidence: 1 (3)
Virtues and Flaws: The Gift, Hermetic Magus, Puissant Perdo*, Flawless Magic (Study Totals: Doubled for spell mastery), Minor Magical Focus (counter spells), Fast Caster (Initiative: +3 to cast spells in combat), Cautious with Finesse, Puissant Finesse, Affinity with Finesse, Cautious Sorcerer (Bonus: Three fewer botch dice casting spells or in lab), Great Quickness × 1, Optimistic, Flawed Parma Magica (Ignem), Favors (Tremere), Chaotic Magic
Personality Traits: Cheeky +2, Determined +2, Optimistic +3
Combat:
Dodge: Init: +4, Attack --, Defense +4, Damage --
Fist: Init: +4, Attack +0, Defense +4, Damage -3
Kick: Init: +3, Attack +0, Defense +3, Damage +0
Soak: +1
Fatigue levels: OK, 0, -1, -3, -5, Unconscious
Wound Penalties: -1 (1-5), -3 (6-10), -5 (11-15), Incapacitated (16-20), Dead (21+)
Abilities: Greek 6 (hermetic usage), Latin 3 (hermetic usage), Magic Theory 6 (inventing spells), Artes Liberales 1 (astronomy), Concentration 2 (spell concentration), Order of Hermes Lore 1 (personalities), Finesse 6+2 (casting speed), Code of Hermes 2 (wizards' marches), Magic Lore 2 (creatures), Parma Magica 1, Penetration 3 (Perdo), Leadership 3 (grogs), Carouse 1 (staying sober), Faerie Lore 2 (faerie mounds), Stealth 1 (shadowing), Athletics 2 (running), Awareness 4 (determining effect), Etiquette 1 (nobility), Charm 2 (first impressions), Intrigue 1 (rumormongering), Ride 2 (battle), Guile 1 (fast talk), Folk Ken 1 (magi), Area Lore: Rapsani 1 (legends), Area Lore: Polyiagos 1 (politics), Area Lore: Theban Tribunal 2, Area Lore: Transylvanian Trybinal 1 (personalities)
Arts: Cr 12, In 5, Mu 7, Pe 8+3, Re 5, An 12, Aq 5, Au 5, Co 10, He 5, Ig 4, Im 1, Me 2, Te 10, Vi 11
Equipment:
Encumbrance: 0 (0)
Spells Known:
Weaver's Trap of Webs (CrAn 35) +27, Mastery 2 (quick casting, stalwart casting)
Mighty Torrent of Water (CrAq 20) +20, Mastery 2 (fast casting, stalwart casting)
Bind Wound (CrCo 10) +24, Mastery 1 (multiple casting)
Grog's Gift of the Bear's Fortitude (MuCo 25) +20, Mastery 2 (multiple casting, stalwart casting). As Gift of the Bear's Fortitude but a version delivered at touch for a diameter.
Touch of the Goose Feather (PeCo 5) +23, Mastery 1 (quick casting)
Invocation of Weariness (PeCo 20) +23, Mastery 1 (multiple casting)
Wizard's Leap (ReCo 15) +17, Mastery 1 (fast casting)
Inculcation (Extrication) of the Mighty (Vulnerable) Grog (ReCo 25) +22, Mastery 6 (fast casting, stalwart casting, multiple casting x4)*
Repel the Wooden Shafts (ReHe 10) +12, Mastery 1 (multiple casting)
Strike of the Angered Branch (ReHe 15) +12, Mastery 1 (quick casting)
Edge of the Razor (MuTe 20) +19, Mastery 1 (multiple casting)
Blade of the Virulent Flame (CrIg 15) +19, Mastery 2 (multiple casting x2)
The Blinded Sentry (PeMe 5) +14, Mastery 1 (quiet casting)
Silvery Scales of the Knight (CrTe(An) 30) +25, Mastery 2 (multiple casting, stalwart casting)
Hardness of Adamantine (MuTe 25) +19, Mastery 1 (stalwart casting)
Rusted Decay of Ten-Score Years (PeTe 10) +24, Mastery 2 (multiple casting x2)
Invisible Sling of Vilano (ReTe 10) +17, Mastery 1 (multiple casting)
Invisible Gastraphetes of Vilano (ReTe 25) +18, Mastery 2 (multiple casting, stalwart casting). Hurl a metal projectile with enough force to do +15 damage (range increment of 20 paces)
The Phantasmal Squire (ReTe 15) +17, Mastery 1 (precise casting). The spell dons or removes a suit of armor from the individual targeted. Requires a Per+Finesse roll to properly fit the armor.
Piercing the Faerie Veil (InVi 20) +19, Mastery 1 (imperturbable casting)
Piercing the Magical Veil (InVi 20) +19, Mastery 1 (imperturbable casting)
Demon's Eternal Oblivion (PeVi 10) +26, Mastery 2 (multiple casting, penetration)
Dragon's Eternal Oblivion (PeVi 10) +25, Mastery 1 (multiple casting)
Faerie's Eternal Oblivion (PeVi 10) +25, Mastery 1 (multiple casting)
Unravelling the Fabric of Aquam (PeVi 15) +36, Mastery 1 (fast casting)
Unravelling the Fabric of Auram (PeVi 25) +36, Mastery 1 (fast casting)
Unravelling the Fabric of Corpus (PeVi 25) +36, Mastery 1 (fast casting)
Unravelling the Fabric of Herbam (PeVi 20) +36, Mastery 1 (fast casting)
Unravelling the Fabric of Ignem (PeVi 25) +41, Mastery 6 (fast casting, multiple casting x5)
Unravelling the Fabric of Terram (PeVi 25) +36, Mastery 1 (fast casting)[/strike]
Ophelia
Covenant: Oppidum of Héviz
Saga: Oppidum of Héviz
Characteristics: Int +2, Per +2, Pre 0, Com 0, Str -3, Sta +1, Dex 0, Qik +4
Size: 0
Age: 59 (35), Height: 5'3'', Weight: 120 lbs, Gender: Female
Decrepitude: 0
Warping Score: 2 (8½)
Confidence: 1 (3)
Virtues and Flaws: The Gift, Hermetic Magus, Puissant Perdo*, Flawless Magic (Study Totals: Doubled for spell mastery), Minor Magical Focus (counter spells), Fast Caster (Initiative: +3 to cast spells in combat), Cautious with Finesse, Puissant Finesse, Affinity with Finesse, Cautious Sorcerer (Bonus: Three fewer botch dice casting spells or in lab), Great Quickness × 1, Optimistic, Flawed Parma Magica (Ignem), Favors (Tremere), Chaotic Magic
Personality Traits: Cheeky +2, Determined +2, Optimistic +3
Combat:
Dodge: Init: +4, Attack --, Defense +4, Damage --
Fist: Init: +4, Attack +0, Defense +4, Damage -3
Kick: Init: +3, Attack +0, Defense +3, Damage +0
Soak: +1
Fatigue levels: OK, 0, -1, -3, -5, Unconscious
Wound Penalties: -1 (1-5), -3 (6-10), -5 (11-15), Incapacitated (16-20), Dead (21+)
Abilities: Greek 6 (hermetic usage), Latin 3 (hermetic usage), Magic Theory 6 (inventing spells), Artes Liberales 1 (astronomy), Concentration 2 (spell concentration), Order of Hermes Lore 1 (personalities), Finesse 6+2 (casting speed), Code of Hermes 2 (wizards' marches), Magic Lore 2 (creatures), Parma Magica 1, Penetration 3 (Perdo), Leadership 3 (grogs), Carouse 1 (staying sober), Faerie Lore 2 (faerie mounds), Stealth 1 (shadowing), Athletics 2 (running), Awareness 4 (determining effect), Etiquette 1 (nobility), Charm 2 (first impressions), Intrigue 1 (rumormongering), Ride 1 (battle), Guile 1 (fast talk), Folk Ken 1 (magi), Area Lore: Rapsani 1 (legends), Area Lore: Polyiagos 1 (politics), Area Lore: Theban Tribunal 2, Area Lore: Transylvanian Trybinal 1 (personalities)
Arts: Cr 12, In 5, Mu 7, Pe 9+3, Re 4, An 12, Aq 5, Au 5, Co 10, He 0, Ig 4, Im 1, Me 0, Te 10, Vi 9
Equipment:
Encumbrance: 0 (0)
Spells Known:
Weaver's Trap of Webs (CrAn 35) +27, Mastery 2 (quick casting, stalwart casting)
Mighty Torrent of Water (CrAq 20) +20, Mastery 2 (fast casting, stalwart casting)
Bind Wound (CrCo 10) +24, Mastery 1 (multiple casting)
Grog's Gift of the Bear's Fortitude (MuCo 25) +20, Mastery 2 (multiple casting, stalwart casting). As Gift of the Bear's Fortitude but a version delivered at touch for a diameter.
Touch of the Goose Feather (PeCo 5) +24, Mastery 1 (quick casting)
Invocation of Weariness (PeCo 20) +24, Mastery 1 (multiple casting)
Wizard's Leap (ReCo 15) +16, Mastery 1 (fast casting)
Inculcation (Extrication) of the Mighty (Vulnerable) Grog (ReCo 25) +21, Mastery 6 (fast casting, stalwart casting, multicasting × 4)*
Repel the Wooden Shafts (ReHe 10) +6, Mastery 1 (multiple casting)
Strike of the Angered Branch (ReHe 15) +6, Mastery 1 (quick casting)
Blade of the Virulent Flame (CrIg 15) +19, Mastery 2 (multiple casting, acute sense)
The Blinded Sentry (PeMe 5) +14, Mastery 1 (quiet casting)
Silvery Scales of the Knight (CrTe(An) 30) +25, Mastery 2 (multiple casting, stalwart casting)
Edge of the Razor (MuTe 20) +19, Mastery 1 (multiple casting)
Hardness of Adamantine (MuTe 25) +19, Mastery 1 (stalwart casting)
Rusted Decay of Ten-Score Years (PeTe 10) +25, Mastery 2 (multicasting × 2)
Hauberk of Sublime Lightness (PeTe 30) +24, Mastery 1 (multiple casting)
Invisible Sling of Vilano (ReTe 10) +16, Mastery 1 (multiple casting)
Invisible Gastraphetes of Vilano (ReTe 25) +17, Mastery 2 (multiple casting, stalwart casting). Hurl a stone projectile with enough force to do +15 damage (range increment of 20 paces)
The Phantasmal Squire (ReTe 15) +16, Mastery 1 (precise casting). The spell dons or removes a suit of armor from the individual targetd. Requires a Per+Finesse roll to properly fit the armor.
Piercing the Faerie Veil (InVi 20) +16, Mastery 1 (imperturbable casting)
Piercing the Magical Veil (InVi 20) +16, Mastery 1 (imperturbable casting)
Demon's Eternal Oblivion (PeVi 10) +24, Mastery 2 (multiple casting, penetration)
Dragon's Eternal Oblivion (PeVi 10) +23, Mastery 1 (multiple casting)
Faerie's Eternal Oblivion (PeVi 10) +23, Mastery 1 (multiple casting)
Unravelling the Fabric of Aquam (PeVi 15) +32, Mastery 1 (fast casting)
Unravelling the Fabric of Auram (PeVi 25) +32, Mastery 1 (fast casting)
Unravelling the Fabric of Corpus (PeVi 25) +32, Mastery 1 (fast casting)
Unravelling the Fabric of Herbam (PeVi 20) +32, Mastery 1 (fast casting)
Unravelling the Fabric of Ignem (PeVi 25) +37, Mastery 6 (fast casting, multicasting × 5)
Unravelling the Fabric of Terram (PeVi 25) +32, Mastery 1 (fast casting)
Gather the Essence of the Beast (ReVi 15) +15, Mastery 1 (still casting)
*This spell is like Wizard's Leap, but is cast on targets at Voice range, and can be used to place a small squad of grogs at an advantageous position. Of course, it can pull them out of dangerous positions, too.