Dear Sodales, Venustus Rusticus, my humble Verditius farmer is working on Herisson's Viresculture. Since he found the garden of Herisson, it will take him a few years only to learn Hermetic Viresculture.
His end goal is not the culture of virtus - although it will cover all the expenses of his future researches. What he would like to grow is a plant that bear fruits (or leaves) that contains a magical effect.
Herisson's chapter described that he was working on a breakthrough to make lesser enchantment in plants, that could multiply later on. What Oleg (Venustus Rusticus) would like to achieve is plant that does not multiply, but grows parts that can be used as single use spell.
Typically, an apple tree giving apples granting Purification of the Festering Wounds (CrCo 20). Oleg's covenant is a Mercere House for old RedCaps, and considering his caring nature, he wants to provide all kinds of services to make the life of the resident more comfortables so he is not looking at the potential "militarisation" of his research (that's for later story seeds).
The way I would see it, to design the enchantment level, take the normal effect and add modifiers for the number of magical fruit the plant will have per year. The enchanted effect should be limited to touch range (either it is consumed and the person eating it benefit of the effect, or it is eventually thrown.
What would be reasonable enchantment modifier to control the number of fruit per year ? Could I take the same table as the frequency use (removing unlimited obviously), or multiply it by 2 ? 3?
The benefit I see from this kind of culture is:
- that you give a single use magical item, so if it is lost, damaged is limited. It can probably be traded;
- instead of entrusting a lesser magical item to a grog who will in charge of using it, you can give to several grogs a single use items.
- you don't have to spent season in a lab.
The trade off versus a lesser enchanted item is that it is only one uses, whereas a lesser enchanted item can potentially have unlimited uses.
Questions I have: how long can a harvested fruit be kept ? Since it is magical, I would be tempted to say forever... it might lead to abuse, but I haven't explored that yet. Should it be a minor or major breakthrough after being initiated in Viresculture ? Is there a risk it could lead to broken things (here we are entering the area of "it depends on your saga", but I still would like to have people feedback) ? I believe the potential for brokeness can be kept in check by limiting the effect to lesser enchanted item (thus the whole preparation of the plant needs to be completed within one season), combined with adequate modifiers for the number of "servings" per year.
I believe it fits within the Mythic Europe paradigm as plants granting special ability when fruits are consumed is a common trope.
Looking to have your feedback.