So here's a question for the ages:
Is the Parma Magica affected by Auras? Especially hostile ones?
If so, is there a page reference for that?
In all the nice examples I've seen of magical combat in RAW which they use to illustrate what's going on, I've never seen Parma affected by Aura.
However, now I find myself in a saga where the SG says it is.
I ask because it seems to be that if the answer is "yes" in renders Parma scores of more than 2 counterproductive and makes the whole ability MASSIVELY overrated.
Consider. Parmas of more than 6 are very hard to come by.
Now in a Dominion Aura of 3 (typical town), you're looking at a -9 penalty to the Parma. This means every Parma is now down.
The same -9 applies to spells as well, but casting totals of 25-45 can easily beat that penalty with even really powerful spells.
This means the Parma is useless in any settled area, any Dominion Aura, and any infernal Aura.
In Magic Auras you have the reverse problem. All of a sudden, Parma becomes unbeatable.
If you've got Parma 2, and are in a Magic Aura of 8 (our saga's covenant or Cad Gadu etc), you have Parma 10, or Magic Resistance 50, on top of Form resistance.
Not many spells going to beat that.
Any thoughts? And above all, any page references? Any Bonisagi want to point out how being affected by Auras does NOT make the Parma Magica a very, very silly ability to invest any xp in?