Pierre Legris

Here's a sketch of some ideas for the "5 weavers" listed as part of the covenfolk.

Pierre Legris is the unlikely leader of the woolworkers at Mons Electi. Granted, he is reputed to have learned the craft faster than any of the others; moreover, there are rumors that certain special articles of clothing made by him have the ability to make alterations to other clothing, livestock, even the trees themselves. To look at Pierre, however, one would never see him as a leader: his unimpressive body is twisted by a constant hunch, his waistline a bit too large from a weakness for food and drink (though his endurance is beyond question). He does what he can to realize his authority, supplementing years of time spent instructing his flock with an intimidating stare that has made grown men cry. But something about him rubs the other woolworkers the wrong way: even though they are fine and gentle souls, their responses to his direction always seem to end in trouble.

Eloise Lainniere is one of the favorites among the covenfolk. Truly beautiful, she can often be found gambling with the men of the covenant, flirting with them one by one as she takes their silver from them. In truth she would be accused of cheating were she a less enjoyable sight at the dice table (although good fortune does seem to smile upon her generally). Inevitably, the constant attention has fed her ample vanity, although few men complain about it in her presence. The women of the covenant, on the other hand, make catty comments about her boldness, and about her delicate disposition - she is not overfond of travel in general, and usually arranges for an eager man to run her errands for her.

Gaston Lainnier, Eloise's husband, is a fine specimen as well - firm of frame, shrewd at barter and knowledgeable of the local economy, and skillful enough with an axe should it come to that. Like his wife, his opinion of his abilities are even a bit higher than warranted, and he rarely foresees failure for himself in any endeavor. One would think that he would be happily content with his lot in life, that he would not have any reason to chase after every girl in town when Eloise's attention is turned elsewhere. One would, sadly, be incorrect on this score.

Blanche is a bit of an unusual individual. Nobody knows where she grew up, or under what circumstances, but she has almost never been known to talk, and her speech sounds more like the brute's call than a human tongue. While perfectly capable of carrying out the tasks of her craft, it took her many months before she understood that the name Blanche (bestowed upon her by the others in exasperation) referred to her. Fortunately, she is solidly built and can secure even the largest ram sheep for shearing without aid; since she causes little trouble, the other woolworkers are accepting of her, if not understanding. Blanche is rarely found awake before noon and seldom returns to her dwelling before the darkest hour of night, adding fuel to the unverifiable stories invented about her.

Guilheum Gastoneau is the ten-year-old son of Eloise and Gaston, and if ever a boy failed to make a princely impression in his first decade, it would be he. So unassertive that people often forget his presence even when working with him on tasks, Guilheum also suffers from a wandering mind that causes him to be easily distracted. At such times he has been apprehended with a long twig in his hands, dirt under his nails from digging into a small underground spring or even discovering a lost metal trinket. Uncannily, he tends to arrive in the kitchens the minute before the hot bread is pulled from the oven, or at the front gates just as an intriguing visitor arrives at Mons Electi; the other children complain that he always knows exactly when to move from one spot to the next during their hide-and-seeks.

(Mechanics issue: from the one allusion to Pierre Legris in this forum, as well as according to the character concept, Pierre should be a tailor rather than a weaver. This matters a little bit, in that we need to assign these grogs Craft: Tailor or Craft: Weaver. In truth, despite the conclusions given in the sidebar on page 64 of City & Guild, I would like to give all five of them Craft: Wool, assuming that they have experience with both weaving and tailoring; it certainly fits in with the concept of Mons Electi's mundane finances. But we can do it the other way too.)