So I am trying to convert the 4th ed fast-play "Promisses, promisses" to 5th ed, I really love to use it to present RPG and Ars Magica to new players.
Now I will do it online (F*&% pandemic) using Roll20, so I will do it using its 5ed character sheets (indeed I will do it in Portuguese).
Someone have this adventure already converted to 5ed?
You can find the original 4ed adventure here
Some issues:
Many abilities are tottally different or non-existent on 5ed, but that is ok.
Some spells are non-existent on 5ed, for example "Statue to animal" in the "Fabricor" spell list.
I am using metacreator to save me time on calculations. But I am having trouble inserting new content, such as "new" spells.
I will take this opportunity to change the characters a bit, so the chance of them being "useful" is greater.
SPOILERS AHEAD
In my many runs of this adventure I realized some problems with it: Not all characters have useful abilities, spells or arts.
Ideally you need this:
Spells/Arts to find the parchments at stephen's sancta
Spell/Arts to "open" the stone with the lab texts inside
Spell/Arts to "open" the tables with the letters inside
Spell/Arts to "cease" the magical fire at stephen's sancta
Fast way to go to the city and back before the Quaesitor's arrival
Social abilities to handle the priests to get the magical stone back or negotiate a new contract
The game runs well on three players, so every three characters must posses these above
The adventure totally ignores Aegis of the Heart. I ignored it also, but this bothers me a lot
Any suggestions?