Hi everyone,
In my Campaign, one player have the Powerful Relic Virtue from the Divine Realm book.
My problem is that: It's way too much powerful from what i see.
After reading the rules for the third time, i try to summarize what my PC got from the Relic and well, it's really really a lot. But i've got nearly two majors issues.
One; 3 Faith Points, it's 30 Divine Might who protect the character against... A lot of magic, feerie and infernal problems. 30 Divine Might is a lot of defense against supernatural.
Two: Scourging the Infernal... 30 feet of aura who repel Infernal Might less or equal to 30, and deal 30 damages to anything with Infernal Might who can enter anyway. I've try to look in the Infernal book, but even the mightiest of demons in there is just instakilled if he enter this aura.
And even if, in my opinion, demons and Infernal isn't at all about fighting and dealing damages (it's more about corruption and dangers for the soul), the fact is that even the mightiest of demon can't approch the character without self explosion in a glory of holy fire. Corrupted humans can deal with the character, i know too, and the relic can be stealed, etc...
But in the end, if i just build everything to bypass his relic, well... What's the point of having one ? I don't want to do that. But Powerful Relic is so powerful and so absolute that i don't really know what i can do other than that.
Relics Mechanics and Powerful Relic seems just TOO much powerful to me.
Can i have your thoughts about this ?