Greetings from a new member of this board.
I've been storyguide for an AM3 game for many years now --Severn Temple Covenant -- but some of my troupe are starting up an AM5 campaign. So I've been trying to get to grips with the new spell creation system.
I see (elsewhere on this board) that people are interested in lower level spells (10-15), and I've started creating quite a few spells of those levels for our game. I would welcome any feedback from members of this board, particularly if I'm committing any major howlers.
Animal Spells
Summon the Web Weavers CrAn 15
This spell creates a large, hairy, poisonous looking spider which will scurry away from the point of creation.
Adria of Merinita created this spell to get revenge on some local villagers who had offended her, casting it in their hair or beds whilst invisible. In accordance with her sigil the spiders are bright green in hue.
[Base: 5, R: Touch +1, D: Diameter +1; T: Individual]
The Hunter’s Cunning InAn 10
This spell informs the caster of a weakness, if one exists, in the natural armour of a specific animal within range (e.g. the site of an old wound, or a weak point in its scales). This grants successful future attacks some reduction in the animal’s soak (roughly half at the storyguide’s discretion). This knowledge can be communicated to others (e.g. Grogs) though this might need a Communication + Leadership roll.
This spell was developed by Tobias of Flambeau who was determined to learn the weaknesses of all opponents he faced in combat.
[Base: 4, R: Voice +2, D: Momentary, T: Individual]
Curse of the Lame Horse MuAn 15
This spell makes the leg of a horse temporarily weaker, so that it behaves as if lamed.
Hannor of Bjornear, who has the heartbeast of a doe, developed this spell to counter nobles who might attempt to pursue her on horseback. However, she did not want to permanently harm the horse involved, so she avoided using Perdo magic.
[Base: 3, R: Voice +2, D: Sun +2, T: Individual]
(Note that Base 3 MuAn spells allow the spell to affect an animal’s limb, so the Target ‘Part’ was considered unnecessary)
Cleanse the Verminous Infestation PeAn 15
This spell causes all insects and creatures up to the size of a mouse to be killed within the area of effect.
Ferdinandus of Jerbiton developed this spell after being forced to spend the night in a flea infested bedroom of an Inn. After a very uncomfortable night, he vowed to never have to suffer such indignity again.
[Base: 30, R: Touch +1, D: Momentary, T: Room +2, Size restriction* -6]
*This spell only works on animals with a Size of -10 or smaller – so I’ve allowed a major reduction in the spell level. As such it does not specifically accord with standard Hermetic spells.
Invocation of the Unwanted Interest ReAn 10
This spell implants the simple idea that another person (specified by the caster) has some tasty tit-bit of food in their pocket. The animal then invariably takes a strong interest in that individual.
Jana of Tytalus was in an awkward spot, cornered by a curious priest who seemed intent on discovering her identity. To create a distraction she used this spell to create the impression in the mind of the Inn’s quite large and greedy dog, that the priest had some food in his pocket. While the priest fended off the sudden attention, she was able to quietly slip away.
[Base: 2, R: Voice +2, D: Sun +2, T: Individual]
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