Specialists / Grogs / Covenfolks

Rheinhart
Grog

Background:
Rheinhart was born of a lowly woodcutter family living near Koblenz, but on the eastern side of the Rhine. He has always been a trusting soul and will usually comply to whoever tries to convince him of something. He was introduced to magi indirectly when the new covenant was being built -- he was one of the laborers hired to clear the area of trees and restoring the palisade. While working there, one of the grog sergeants (Emelric) saw the way the young man handled an axe, and figured he might be easy to train him to be a good shield grog. So Emelric explained to Rheinhart that a life as a grog was much easier and exciting than one as a woodcutter. Young Rheinhart is in awe of the magi, and will do almost anything to please them. He has even begun learning Latin, so that he can serve them better.

Appearance:
Although very young, Rheinhart is fairly tall and quite strong. His black hair is kept long and gathered in a ponytail, with strands often pulling free to obscure his eyes. His face is a bit rough and tanned from outdoor life, but is open and thrusting -- he could not keep it from showing his emotions even if his life depended on it.

Age: 16
Last Update: Saga start

Characteristics: Int -1, Per -1, Str +2, Sta +2, Pre 0, Com -1, Dex +1, Qik +2
Virtues: Custos, Luck, Puissant Single Weapon
Flaws: Incomprehensible, Optimistic, Weak-Willed
Personality Traits: Brave 0, Loyal +2, Optimistic +3, Trusting +3, Weak-Willed +3

Abilities:

  • Area Lore: Koblenz (forests) 2
  • Animal Handling (oxen) 1
  • Awareness (forest) 3
  • Bows (shortbow) 1
  • Brawl (punch) 2
  • Carouse (staying sober) 1
  • Charm (innocent) 1
  • Folk Ken (peasants) 1
  • Language: French (Norman) 3
  • Language: High German (Franconian) 5
  • Language: Latin (understanding orders) 2
  • Music (sing) 1
  • Profession: Woodcutter (oak) 3
  • Single Weapon (heater shield) 3+2
  • Stealth (natural areas) 1
  • Survival (forest) 1

Fatigue Levels: OK, 0, -1, -3, -5, Unconscious
Wound Penalties: Light -1 (1-5), Medium -3 (6-10), Heavy -5 (11-15), Incapacitated (16-20), Dead (21+)

Equipment: Axe, heater shield, full leather scale armor, dagger, whistle, heavy knife, sharpening stone.