Tom and I decided we needed some resources for new Ars Magica players and one that might be useful is a siimple tool for calculating spell levels. I am absolutely NOT a programmer but i have made a simple program on my website. It is obviously not complete but it does work.
Our idea is to have a spell design contest which we will mention in our next podcast, so the page gives you the option to submit a spell. Anyone got time to try it out?
Thank you! Took me a while but i have worked out the problem: ritual spells have a minimum level of 20 and the code checks for this but it is insread adding twenty levels. I will get to work on this now!
Do you think you could make the base effect level goes: 1,2,3,4,5,10,15,20,25, instead of 1,2,3,4,5,6,7 ?
Except a few damage spell that allows +X as base guideline, no guidelines above 5 are not multiple of 5.
How are you checking for Ritual spells? Because my CrAn, base 10, R: Touch, D: Momentary, T: Ind spell should have been a ritual, but came out to level 15...
It checks for ritual spells but it has no way of telling if your magic is permenant without you telling it. Minimum level for rituals is of course 20 so it will fix that but we need a way of telling it it is a ritual if not eleventh magnitude and D: Year or T: Boundary
I have gone on to another project but let me get back to you later - ill add a checkbox!
I would change the requisites so that you can either not both select yes and no, or just remove the no option.
I would make it look more like the format for spells in the books, so technique and form would be on the same line, maybe with base level there, or at the bottom where the derivations would be shown in the books.
If the output layout can be closer to how it looks in the books, that would be really nice.
The spell saving feature is neat, but be aware of problems where people start spamming your inputs.