Table Talk - Development

Here's a question for Marko.

It seems to me that Ancient History gives us an excellent opportunity to write Frederika out of the saga, now that Cannonball has departed. Frederika has just made contact with the University of Paris. She could easily discover that Paris is more to her liking than Andorra. That would tie up a loose end without much work on your part and would reduce the number of excess magi floating around Andorra.

Just let me know if you want me to write her out by having her find a home at the University of Paris.

Excellent idea. That way they player has a way back in if they ever return.

So for being able to get on with development want to figure out where Cecilio will get stashed when it all settles? Those island areas or the main base?

Probably the islands. With Fredrika gone, her station is left unguarded.

It's been a long time (if ever) since I've advanced a character in Cycles. First question (hopefully last, but who knows?): Can Fédora trade some of her 21 pawns of Vis per cycle for q.p.'s worth of other stuff? (Such as books, a secretary, whatever.)

(edit to add)

[strike]One of Fédora's early seasons in the first cycle has her and Vulcanus going back to Russia to deal with Saam (it was Ryu's idea before he left), and I don't feel like writing up that adventure. Would she get 5xp (as with a season of Redcap duty), 10xp (as with a season of study etc), or something else?[/strike]
Never mind, I had forgotten that I'd already advanced her into 1234.

Semi-related question: is the sheet on the first post of Rilcheau's development thread his current one? I only see his age, but no years to tell when this is from. He doesn't seem to have a page on the wiki.

Woo! Does that mean the island has already decided stats?

Cycles are not intended for Character Advancement. They are meant for Character Creation.
However, Fedora went NPC a long time ago and there are no defined stats for the resources at Yuvall's. So what I would suggest is using cycles to recreate Fedora as if she entered play just now, using her former accomplishments as a benchmark for miniums.
That is what I do with NPCs that float in and out of the game, such as Metron and Trentus and Erat Caecus.

That's pretty much what I thought. I'm doing her "Lost Voice Years" as one cycle (1234-1242).

Would she do aging in a cycle or yearly? (Any further questions I'll put in her development page, just to get it off of Page 6 of the table of contents).

So first three seasons of development
1 write mastery book for healing spell
2 people practice mastery for disease cure spell
3 write mastery book on that spell

Only 5.25 years to go! But this leads to another question could cecilio find volunteers for experimental longevity rituals? She would probably need some e to pay the costs, but she can do it for less than anyone else. Original research for fertility rituals since lrs mess with fertility?

Still wondering if I should Stat up an island?

Aging during chargen (cycles) is done per cycle and is based on a score instead of a roll. The bulk system as introduced in grogs. To simplify, don't worry if she is under 40 and/or on longevity. just add appropriate warping and arbitrarilly designate an apparent age that is plausible.

For Cecelio...
Tricky things such as original research experiments and such should be done in play. The chargen system is not elastic enough to handle thos properly.
And you do not have to / get to stat an island. The Balearics have been there for countless ages. You will get Frerika4 old spot, which is (I think) Lucas' old spot. Nice digs. I think it is a manor or something. You can reconfigure and change stats as you desire, but save that for in game after you are assigned the location.

On the topic of in game assignment do you want to skip ahead a little in chapter V to the official interview step? Unless someone wants to delve deeper into Cecilio's poor sense of what is normal. :stuck_out_tongue:

Edit: Also isn't Cecilio sort of out of chardev? I'm really just using this as a place to spit ball ideas. Although, since original research is a lot of lab work I'm not sure how well it can be done "in play". Drumming up "volunteers" and stuff can certainly be done in play. Great interaction and story potential! :slight_smile: I mean we have Cecilio begging Redcaps/random-people for business, begging the other magi for vis, longevity specialists annoyed about being under cut and so forth.

Once she's old enough (I'm a little lost now), arachné would give Eva for this, and pay the costs.

Woo! First customer!

Anyway plans for development up through 1241

Its a tentative partially complete plan. Any comments? Stuff I missed? Purity will probably spend her time setting up labs or writing tractatus. The library doesn't have any books on hunting! How does this happen?

Cecilio
1238:
Write Mastery Tractatus on The Chicurgeon’s Healing Touch - Adventure XP?
Practice Mastery of Gentle Touch of the Purified Body - 14xp Mastery
Write Mastery Tractatus on Gentle Touch of the Purified Body - 2 scribe xp
Study Corpus Hermeticum 12xp Magic Theory
1239:
Study Corpus Hermeticum 12xp Magic Theory
Study Corpus Hermeticum 12xp Magic Theory
Practice Mastery of The Chicurgeon’s Healing Touch - 14xp Mastery
Study Secrets of the Earth 17 terram xp
1240:
Study On Transmutation 13xp Muto
Study On Transmutation 13xp Muto
Enchant Corpse Wand, and Organ Extraction Knife - Corpus vis provided from fatigue; Gifts for Fleur
Enchant Chalice of Blood
1241:
Study The Art of Destruction 15xp Perdo
Study Breath of the Sky 19xp Au
Labwork (?)
Labwork (?)

Purity
1238:
Set Up New Lab
Set Up New Lab
Refine Lab
Study Corpus Hermeticum 12xp Magic Theory
1239:
Study Corpus Hermeticum 12xp Magic Theory
Study Corpus Hermeticum 12xp Magic Theory
Refine Lab
Add Spacious, Greater Feature*2 (+6 Experimentation) Elementary (Experimentation) Greater Focus (+4 Experimentation)
1240:
Add Extensive Stores.
Write Tractatus on Brawl Q12 - Wolf Style
Assist in Lab
Assist in Lab
1241:
Set Up New Lab
Set Up New Lab
Labwork (?)
Labwork (?)

Altered Purity's schedule a little. You know what's better than one lab? Multiple highly specialized labs!
Here are the lab projects I've been considering. Cecilio was hoping to always be doing original research, so each one has a part that gives a suggestion for what the points could contribute towards. I know you want there to be ic results for original research. I'm not sure how much you can do for actual laboratory things IC, but talking about ideas, drumming up test subjects, or even just the fallout of being working on something new. Might the Great Library get jealous?
I'm not sure if that's making sense? Am I making sense?

Warp Injector
CrVi 20, Unlimited Uses/Day, 0 Penetration
Range: Touch D: Mom T: Ind
This simple brass wand has two distinct ends. One end tappers to a dull point, and the other has a symbol inscribed on it. Pressing the symbol gives one warping point to whatever is touched. The intended purpose is to warp lab ingredients before use, record the changes and see how it effects your experiments. +2 to the Experimentation specialty of the lab it is used in.
Base 5 + 1 touch, +10 levels for unlimited uses.
Original Research: Fertility Magic - warping is changing essential nature, sort of the goal of fertility magic. Alternatively, integrating Inventive Genius

Chalice of Blood
CrCo(Vi) 25 One Use/Day, 0 Penetration
Range: Touch Duration: Sun Target: Ind
This is a Chalice carved from Bloodstone, this fills with human blood upon command. The blood is suitable for any mystic purposes regular blood is, although when the duration of this effect end, there will likely be side effects. For example, a faerie who feeds on blood would find their thirst unquenched again when the sun sets. For hermetic magi the main benefit is corpus research adding 1 to both a lab's corpus specialty and experiment specialty.
Base 5 +1 touch, +2 sun, +1 vim Req
Original Research: Fertility Magic - mainly because its blood and fertility magic can affect traits passed down by blood

I'm hungry. So I'll stop here.

Are there stats somewhere for Fleur's dragon-kitties that I've missed, or should I just start from scratch?

Start from scratch. Felecia is the mther. Maurice is the father, though in-game nobody knows this yet and some suspect cidito.

So, basically, start with a cat and throw some dragon stuff into the petri dish?

two magic cats then throw some dragon in...

Basically, yeah :slight_smile:
In the Andorra Bestiary, there is a new Virtue/Quality named "Chimera". Basically you start with the traits of one beast (a Cat in this case), add the natural qualities of the second (pick like a half dozen or so "natural qualities" that a firedrake has that a cat would not, including the wings). And when all is said and done, add a +1 to a Physical Characteristic.
The cat has a Might score.It may or may not have fire related powers. But it is resistant or even immune to flame. One trait I know for sure that would make sense is the Shapeshifter Virtue. Papa had it when he took on cat form to mate with momma. Kitteh developed it reflexively to socialize with other cats and to fool birds, taking on a normal cat shape as suits.

Ketteh needs a name and a gender and a personality. On top of stats and such.