Table Talk on Rules

[u]Ability Virtues[/u]
Certain Virtues grant bonus xp during character creation. Examples include Warrior, Educated, Arcane Lore, Hermetic Experience, Skilled Parens, Well Traveled, etceteras. Treat these as more than just a bonus to your chargen package. They are part of your characters essential history. They include contacts and ties to your past; an eclectic cabal, old army buddies, a university, etc. This is not to be treated as a 4tory Flaw or an extra Virtue. It is just a resource that gives as good as it gets. Complimentary Virtues N Flaws may be taken to accentuate your past experience.

[u]Archmagi[/u]
You may not create an archmagus character. This will take many years of game timw, but it is concievable to have this as a future goal. Keep in mind that the Archmagi are an informal society that have their own customs aside from the Code of Hermes. An archmagus does not have to accept your challenge, though it is possible that he may be riddiculed by his peers if he rejects worthy challengers.
No archmagus will consider a challenge from someone who has not trained and gauntleted an apprentice. This is the minimum requirement, one needs to have achieves several other accomplishments before being considered worthy. Examples include...

  • Achieving an Acclaim or Prestige score of 4 or higher
  • Invent a new spell or enchantment of at least the 7th magnitude
  • Achieve some noteworthy magical or political accomplishment

Prime Directive
DON'T BE A MUNCHKIN!!!
I am allowing a lot of options and permitting you to play with power. The system is easilly abused, so don't abuse it. Be sane, be reasonable, stick with a concept, and focus on story and character.