At gauntlet, to be reviewed
Characteristics: Str 0, Sta 0, Per +1, Int +2, Com +5, Pre 0, Dex 0, Qik 0
Size: 0
Age: 25 (25)
Decreptitude: 0
Warping Score: 0(0)
Confidence Score: 1(3)
Virtues and Flaws: The Gift; Hermetic Magus; Gentle Gift; Alluring to Fairies, Cautious with music, Free Expression, Great Communication (2x), Puissant Music, Sensory Magic, Sorcerous Music; Ambitious (Major: perdo), Deficient Perdo; carefree, harmless magic, magical companion (muse, story), unimaginative learner
Combat:
Soak: +0
Fatigue Levels: Ok, 0, -1, -3, -5, unconscious
Wound levels: 1-5 (-1), 6-10 (-3), 11-15 (-5), 16-20 (incapacitated), 21+ (dead)
Abilities:
English (poetry) 5
Animal handling (horses) 1
Athletics (running) 1
Bargain (art) 1
Awareness (hearing) 1
Brawl (self-defense) 1
Carouse (staying sober) 1
Charm (using music) 1
Concentration (music) 2
Etiquette (gifts) 1
Folk ken (patrons) 1
Intrigue (nobility) 1
Music (vocal) 3+2
Order of Hermes Lore (magi) 1
Ride (long distance) 1
Swim (salt water) 1
Artes Liberales (Music) 1
Code of Hermes (mundanes) 1
Fairie Lore (Ireland) 1
Magic Theory (inventing spells) 3
Latin (hermetic) 4
Parma Magica (Mentem) 1
Profession: Scribe (careful) 1
Arts: Cr 5, In 5, Mu 5, Pe 0, Re 0, An 0, Aq 0, Au 0, Co 0, He 0, Ig 0, Im 10, Ig 0, Me 11, Te 0, Vi 0
Twilight Scars: 0
Equipment: wizardly robes, small lute
Voting Sigil: Small silver whistle
Wizard's sigil: major third
Spells: (ideas)
The Ready Flute CrIg10/+10
Aura of Ennobled Presence MuIm10/+20
Love Song CrMe15/+26
Party Time CrMe25/+26
Posing the Silent Question InMe20/+21
Song of Peace/MuMe25/+26
Lullaby ReMe15/+21
Spells explained:
The ready flute CrHe10
A flute appears for as long as the caster plays.
Base 4, +1 Touch, +1 Performance
Lullaby ReMe15
Everyone who hears the caster perform falls asleep.
Base 4, +3 Hearing
Love song CrMe15
like Rising Ire, but creates desire in the target. Taliesin invented this spell seceretly as an apprentice to lie with the maids.
Base 4, +1 Eye, +2 Sun
Song of Peace MuMe25
Turns all violent feelings by those who hear Taliesin sing/perform into peace and goodwill, which will last until the sun sets/rises
Base 3, +3 Hearing, +2 sun
Party Time CrMe25
Creates a desire to sing, dance and party. All other activities require a personality trait roll of 12+ with a bonus for important activities like saving your child from drowning or defending yourself against an attack. People party so wildly that they are usually quite exhausted when the spell ends and may even become unconscious (storyguide's decision).
Base 4, + 3 Hearing, +1 Performance