The Covenant of Caepernum: Eleutherius of Tremere

The problem is that... as written, that guideline only foils Intellego spells. There is also this in the general text of Vim:

"The guidelines below refer mainly to spells. This is for the sake of brevity, as Vim spells can affect magical effects proceeding from magical items, magical creatures, or demons."

If you can affect creatures' effects, I suppose that you also should be able to foil other things, but with creatures is so easy to discern what is an Intellego effect because the effect is constructed as if it were hermetic. Are all Solomonic Astrology effects assimilable as Intellego effects?

What about Perdo Mentem spells with duration? You could wipe your true allegiances for sun duration and recover them at sunfall. It seems more effective than the Creo Vim shell, that needs to be of very high level to work prperly

I suppose I'd been thinking of an analagous guideline rather than strictly that guideline.

It depends exactly what you mean by "assimilable as Intellego effects" - you might not be able to exactly replicate some of them as a Hermetic spell, but as divination, Solomonic Astrology seems pretty Intellego-y to me. If it helps, Hermetic Divination (pg 59 of The Mysteries: Revised Edition) is explicitly stated to "provide results equivalent to casting Hermetic Intellego spells of any Form".

I think Perdo Mentem spells could cause unintended consequences. It's not entirely clear to me whether loyalty would come back automatically at the end of the spell duration or not; associated memories definitely wouldn't. If he were going down that route, Muto would probably be the better choice (except that then he's loyal to the Suhhar for the duration of the spell, which could cause all sorts of problems). They're also blunt enough that he'd have to apply them selectively, which means there's a high risk he wouldn't have it up at the appropriate time.

It's an interesting question, what happens to the person while his emotions are changed? If his loyalty is changes from OoH to an other organization, you would need to work for the other side while the spel lasted. If his loyalty to OoH was removed for a time, what then? His memories of being part of the Order is still there, so he knows what side he is on - he just doesn't feel anything for or against ir?

It's been a while since I've posted here, but I haven't completely forgotten about the project.

I'm now leaning towards having Eleutherius learn Solomonic Physic during his second period rather than my original plan of Solomonic Travel. The key reason for this is that most of the stuff I want to do with Solomonic Travel is too high level for him to learn easily, so I want to learn more Summoning first. Solomonic Physic is also attractive from a point of view of being vaguely combat capable (and at first glance for the Sahir's longevity stuff, although that can actually be made with any of the main 5 Solomonic Arts).

A few ideas for the next period:

The Market Place's Gossip
CrMe 15
Imparts the trait "Gossip +2" onto the target for the duration (or modify an existing trait by +2) if they fail a roll against EF 6. This spell is designed to be held whilst carrying out a conversation. Note that the personality trait created could be +5 whilst remaining at the same level; however, Eleutherius wanted to keep the effect relatively subtle.
(Base 5 + 1 Eye + 1 Conc)

I'm also considering statting up the following jinn, who has one potentially contentious aspect which I thought I'd run past people:

Rwh Shifa' Alma' (The Spirit of the Healing Waters)
This jinn is the genius locus of a pool noted for its healing powers.

In addition to giving it the Healing ritual power, and probably a Chirurgeon's Healing Touch equivalent and some version of Noncombatent, I'm also considering giving it the Lesser Benediction (minor virtue) the Eider Ducks of Virtue have (pg 60, Mythic Places) - namely, being aligned to Divine auras as well as magical ones. The idea would be that in the past some holy man blessed it for the aid it gave to mankind / him.

I'm trying to work out whether this works for Jinn. My biggest problem is that spirit of a healing pool seems more or less by definition magic, but magic jinn are more or less by definition pagan (or at least, largely ignore Islam). I'm not therefore sure how much sense it makes to have one that's been blessed by a miracle.

No one has said anything, so I've had an initial go at statting out the healing pool jinn.

The inspiration for the character should be fairly obvious, although she's not currently intended to be the spirit of the actual Pool of Bethesda. I'm not entirely sure about the physical manifestation at the moment - I really want her to "manifest" by animating an existing body of water, which would also make the change in its movement when she's meditating fit better.

One thing I've rather belatedly twigged: it's actually relatively easy for even fairly young sahir to summon powerful jinn if they know their true names.

If you have a true name, you can invent a summoning naranj which is only level 5. Casting this should be trivial.

Penetrating with it is slightly less trivial (you need summoning total + Penetration Bonus > Jinn's Might), but still not that hard due to being able to multiply your penetration score by 6 due to knowledge of the true name. You can also spend an extra 15 minutes, a long term fatigue level and take an extra botch die in exchange for a +5 Penetration bonus*.

The fun bit is then successfully making a bargain with the Jinn. That's going to need a total of:

Comm + Bargain + Summoning Total - Jinn's Might vs EF 18 + modifers.

Actually reaching a successful deal with a high Might Jinn (rather than just annoying it by wasting its time) is therefore going to need a lot of modifiers. But hey, accepting a bunch of heavy duties couldn't possibly go wrong, right?

Edit: *Actually, the +5 to penetration might only apply if you're doing the summoning without using a summoning naranj. You can still get a pretty decent penetration fairly easily using the multiplier, though.