Character concept: A Bjornear predator, seeking to fight the enemies of the Order, and protect it and commoners from evil.
Why has he come to Capernum?: To work along side the members of the Order mixed up with the Crusades, the Templars, and the Order of Sulemon.
Background: His early life was spent within the turmoil of many skirmishes and wars in Cyprus, seeing first hand the impact on commoners that changes in leadership and uncaring diplomacy can have. Cyprus was regularly fought over and has been either ruled or occupied by many factions, including the Templars. Conquest was performed through battle and politics.
Like most other young folk in wartimes he had to survive as best he could, and often fled into the countryside living by his wits and stamina. His family was separated many times during his childhood, and these repeated experiences have given him an elevated awareness for the impacts of war. When he reached adolescence he was conscripted into a militia tasked with defending the Cyprian villagers and coastlines, which while dangerous did suit him. While too young for battle directly he was often working and eventually leading small parts of the supply train or clean up activities. His temperament grew to accept that through his actions (even if violent themselves) he could affect change, and to recognise that not all people can protect themselves.
Apprenticed late after being discovered by a member of Clan Sirnas who recognised the gift and gathered him into the House. He was taken into Levant where he continued his military training, the covenant facilities able to formalise his training, and teaching him in turn how to teach and protect others.
Appearance: Samual is a typical Cyprian man who is tall and thin, with long drawn back dark-brown hair and beard, and tanned skin. He has a quick wit and resonant voice. He often dresses in robes of earthy colours and walks with a thin undecorated staff. When travelling he carries a set of tools and a large pack. He will sometimes wear jewellery made from wood and leather, but finds it encumbering.
- Establish a save haven for his dependent followers (develop covenant buildings / resources)
- Remove evil influences in the region, and protect the Order, and House Bjornaer
- Develop more elegant magic for living and travelling factoring in his wolf form