I'm curious who would be interested in a game with a very long setting time. The basics are this:
The covenant will be set in the South of Italy in the Roman Tribunal. It will be constructed as it existed in 1100 AD, about 50 years after its founding, with 2000 build points.
Everyone will make a magus of any age- these magi will not be the ones you wind up playing, they will be the parens of the magi you end up playing.
Everyone will also make a "companion" character which is their magus at the start of an apprenticeship. You will trade parens characters- and decide when you want your final character to begin their apprenticeship (which year)
The covenant will be advanced via a variation on solo play rules from the forums (primary difference being that characters can interact and the covenant adventures are rolled collectively instead of individually).
Grogs and companions may be added as children at any time, or may be introduced after an adventure- 1 character per adventure. They may also be written up as they would have existed in 1100- most usefull for those who might write or teach future generations, including training crafts.
The real game (where adventures start being played out) will begin in 1220. Prior to 1220 a few limitations exist, namely that history will occur as written- whether the magi are involved or not. Second is that any breakthroughs will have minimal impact on the order before 1220. If you discover a hermetic breakthrough in 1150, the tractatus will get misplaced until 1220, or mislabeled- something will happen so it does not interfere with the order as a whole. Certainly it could still be used by the person who made the breakthrough and others in the covenant- maybe some outside depending on how signifigant it is.
Not all breakthroughs are possible, including some from Ancient Magic. I may introduce ancient mysteries not in the book if someone goes searching for them, but this is more background than the focus of the game.
The nature of the divine will be... different thn most people would expect, but on the surface it should stay the same...
Also if you abandon the game your character will be given to someone else- this game is based on keeping the same cast in play for the duration, even if the players are not the same.
Any questions? Interest?