So.
Two of my players are having a hard time getting their heads around the magic system when it comes to inventing spells, and I've been trying to show them how you can approach a problem from many different directions. I thought it might be fun to throw this out to the community as an exercise in Magic Theory and see what people come up with.
Similar to Chess or Bridge problems, the goal here isn't to come up with the BEST solution, just the best given the restrictions.
For the first problem:
Your Magus is travelling in Spring and comes to a river. The river is fast moving (about 6 knots) and wide (almost 100 paces). There is a bridge, but unfortunately it has collapsed in the middle leaving a 30 pace gap.
You need to get yourself, your cart, your horse and your grog safely across the river, in a reasonable amount of time (so no waiting while the bridge is rebuilt with manual labour).
What is the lowest level spell (or spells) you would need to accomplish this?