Sebastiana València Ferrer i Verduce de Gironès is the only child of Belinda of Harco (a descendant of Belin herself) by her Catalonian lover, Arnau Carles Ferrer i Gaçol (a descendant of El Cid). Belinda, herself a descendant of Belin, was delighted to learn her daughter was Gifted, and turned the child over to Gavriel of Castile. The Magus Mercere trained the child as an initiate of the Cult of Heroes, but she turned out to be a singular disappointment. While she always showed great potential, Tiana inherently lacks the sort of character they cultivate. Gavriel's frustration grew with the girl, and when a laboratory accident destroyed her Gift, he sent the girl back to her mother.
Temperate and modest, with an often self-deprecating sense of humor and a complete inability to accept praise, Tia left the Cult of Heroes and continued her studies in the Society of Belin, studying under her uncle Etrego. Tia has just taken up assignment at the Mercer House in Andorra, and she is quite relieved to escape her parens' stern disapproval.
Int 0 Per +1
Str -2 Sta 0
Pre +4 Com +3
Dex 0 Qik -2
Redcap, Mythic Mimicry, Sure Traveler, Gift of Tongues, Great Presence, Unaffected by the Gift, Well-Traveled*
Legacy, Tormenting Master, Low Self Esteem, Humble, Magical Animal Companion (Catalan sheepdog pup), Close Family Ties
There is also the "other circumstances" elastic clause, and I am guilty of exploiting that one. Alexandro, his Magic Realm Transformation gave him Charmed Life and Heroic Personality. When I retconned him, I used Adventure rules for a new Virtue & Flaw. I was thinking of retconning him as a Redcap, but went with the original.
Should I remake Alexandro as a Redcap or Heroic Companion, Or just leave well enough alone?
I notice you picked ElCid as an ancestor. As a Redcap, it may be of benefit if you inherit his talent at dealing with diverse and different people. In my version of Mythic History, he united the Falmbeau and Sahirs as allies when he took Valencia.
Good ideas: Unaffected by Gift, Puissant Leadership, Self Confident, Heroic Personality (flaw), Great Presence
Area Lore: Eastern Catalonia 2
Charm (opposite sex) 3
Awareness (alertness) 2
Apprenticeship + Well-traveled (450 total)
Part of Tiana's tutelage was under Gavriel of Castile; the rest of it was under her uncle Etrego. Her apprenticeship shows some influence from the Cult of Heroes, while the rest of it reflects those skills held dear by the Society of Belin.
Cycle 1: Tiana spent three seasons of every year in service to her house. Message-carrying was the least of her duties, using the Boots of the Longstrider to deliver messages quickly and effortlessly. Most of her time was spent visiting Hermetic covenants and "studying" from their texts... using her peculiar skill to memorize priceless summae and reproduce them for Harco's secret library, under direction from magi of the Milvi Antiquiti.
7 years: 21 seasons spent working (7 seasons delivering messages, 7 seasons spent memorizing texts and 7 seasons spent reproducing them), 6 seasons of advancement, 1 season lost.)
Regular Redcap service: 14 benefit points accrued, +28p vis (all converted to build points).
7 Seasons of overtime: +14 exp towards reputation as an overachiever, +14 p vis (12 converted to build points).
Message delivery (7x5): +20 exp in Survival, +15 exp in Area Lore: Iberia
Text memorization (7x5): +15 in Magic Theory, +15 in Artes Liberales, +5 in Philosophiae
Reproducing texts (7x5): +15 in Profession: Scribe, +10 in Philosophiae, +10 in Latin
Advancement (6x10): +20 in Latin, +35 in Greek, +5 in Music
Summa, Code of Hermes L5 Q15 (30bp)
Summa, Order of Hermes Lore L5 Q15 (30bp)
Summa, Philosophiae L8 Q14 (38bp)
Wand that casts Doublet of Impenetrable Silk 24x/day (24bp)
Collar that casts a ReAn version of Seven League Stride unlimited times a day, with 10 points of Penetration (36bp) Castra Instantus ex Daernus. Small metal cube that when activated, creates a three-room stone house, complete with beds with fresh linen, and a crackling fire in the hearth. The metal cube sits nicely on the stone table CrTe(He,Ig) Base 3 +2 Size, +1 Touch, +2 Sun, +2 requisites, +1 complexity, 1/day for final level of 35. (42bp)
Left over: 2 pawns of... say, Corpus.