It seems to myself and my new fellow Storyguides that the published material for ArM gives us scanty advice for the actual design of new creatures, benign, malevolent, or mundane. As we explore each in our own ways, both Mythic Europe and Mythic Now, surely there must be some way to more clearly codify the traits and abilities of the beasts and spirits vast and sundry that tread and fly the earth.
So, more seriously, does anyone have any tips for creature design? It seems to me that the Medieval Bestiary for 4th ed. was inconsistent with the 4th core book and I haven't even seen a bestiary in print for 5th.
What do you do, for new creatures for your Sagas? Do you have a baseline for certain creatures, e.g. a dragon is never less powerful than X, or a ghoul is never more powerful than Y?
We three are at a bit of a loss, TBH. I've tried a couple of creatures from the Dresden Files but I honestly feel maybe they're underpowered to face Hermetic style magi.
See previous post of circa May 7 , Sample Creature of Our Saga.