I used to play unknown armies as one-offs quite a while ago. It occurred to me that it was a very useful mechanism to introducing people to roleplaying as well as having a very well designed series of one off encounters.
Now then, these days I work in a school and run a board games/wargames club for young lads who would definetely be up for this but the games I played were perheps, a bit too dark for a starting point. The stories we played included the clockword wizard, a plane hijack and a jailbreak (was probably the first supplement maybe 6+ years ago) Any suggestions of a good printed adventure we could start with? They are all terribly up for shooting zombies in board games but many of these advantures might be a bit too far, I always have to consider a parents potential reaction. I know they will LOVE this, but so I really want to try it out.