Viscaria fillia Norbert Gunthar ex Verditus
Note: In European courts, the presentation of a flowering viscaria stem is an invitation to dance.
Voting Sigil - A flowering viscaria stem made of glass, with several captured flies in it
Casting Sigil - viscaria / sticky catchfly symbolic affects
Virtues
The Gift, Hermetic Magus. Verditus Magic (Casting Tools - carved stones)
Affinity with Craft/Silver, Terram
Pussiant Craft/Silver Terram
Hermetic Alchemy,
Major Philosophic Alchemy
Strong Fae Blood - Dwarf
Imbued With Spirit of Terram,
Flaws
Dwarf, general-3 (Size -2, Str -1, Sta -1)
Driven - Discover her Merinita mother and learn Merinita Mysteries, personality -1
Faerie Upbringing, personality-1
Susceptible to Divine Power, hermetic -1
Difficult Longevity Ritual, hermetic -3
Spontaneous Casting Tools, hermetic -1
True Friend: Theraphosa
Hubris
Personality Traits : Cynical +3, Hedonistic +1, Altruistic +2 Brave -2, Hubris 1.1
Characteristics:
Int +3, Per 0, Age: 45 (apparent age, 30)
Pre +1, Com +2, Size: -2
Str -1, Sta 0, Confidence: 1
Dex -1, Qik -2, Afflictions: None
Abilities
Bargain 4 (esoteric)
Carouse 1 (gambling)
Charm 2 (Faeries)
Concentration 2 (spell)
Craft / Stone 3 +1 (fae style)
Craft / Silver** 5 +3 (fae style) (+2 pussiant, +1 dwarf)
Folk Ken 1.5 (body language)
Guile 2 (blame displacement)
Leadership 1 (labwork)
Teaching 1 (Latin)
Language, Castill 5 (poetry)
Language, Latin 4 (written)
Language, Arabic 3.6 (commands)
Artes Liberales 1 (ceremonial)
Philosophiae 4 (Verditius)
Prof: Architect 2 (BPH Designs)
Prof: Scribe 2 (lab texts)
Verditus Cult Lore 3 (members)
Magic Theory 5.25 (enchantment)
Faerie Lore 2 (beasties)
Finesse 1 (Rego)
Parma Magica 3 (terram)
Penetration 2 (terram)
Magic Lore 1 (critters)
Invisible Sling Mstry 1 (fast-cast)
Baroque Hut Mastery 1 (precise)
Second Sight 2 (faeries)
Arts
Creo 7
Intellego 14
Muto 5
Perdo 5
Rego 5
Animal 5
Auram 2
Aquam 5
Corpus 5
Herbam 5
Ignem 3.(9)
Imaginem 5
Mentem 6
Terram** 15 (+3)
Vim 15
Spells:
Invisible Sling of Vilano
ReTe 10 Touch, Mom, Ind
Finesse to hit, +5 Damage Mastery 1: fast cast
Hands of the Grasping Earth
ReTe 15 (Muto) Voice, Diam, Part
Strength stress 15 to escape
Burrowfingers (Based on Pit of the Grasping Earth)
PeTe 20Voice, Mom, Part
Creates a 700(?) cubic foot space in earth or stone, starting at a point of origin that can be sensed by the caster within voice range. Default opening is a cube, but this can be modified with finesse rolls.
It does not affect noble metals or gems. Base 3, +2 Voice, +1 Part, +1 Size, +1 Stone
The Baroque Peasant Hut
Rego Terram 25, Mastery 1 : precise
The ReTe answer to Conjure The Wizards Tower, this spell shifts and shapes the ground into a building made of hard-packed earth. The resultant structure is partially underground and very unstable unless cast by a magus with an understanding of Architecture (or a very high Finesse -- this counts as Rego Craft Magic). The same spell can be used to return the building back to its original shape (approximately)
Base 3, +1 Touch, +3 Structure, +2 size
Command the Living Stone (as Living Fire, RoPMagic 133)
ReTe 20 Voice, Conc, Ind
Penetration > Might to control earth spirits
Base 5, +2 Voice, +1 Conc,
Sense the Nature of Vis - InVi 5, Touch, Mom, Ind
Watching Ward- ReVim 10, Touch, Special, Ind/Ritual (30 minutes, 2 vis)
Store The Essence
ReVim 15 (Terram) Touch, Mom, Ind
As the Gather The Essence of the Beast spell, only transferring the vis to a suitably prepared receptacle, and applies to all types of vis, not just corpses. Really, I just want a Terram-req bit of color
Doublet of Impenetrable Silk
MuAn 15 Touch, Sun, Ind (adds +3 soak to cloth, +6 to leather)
Equipment - Built
Gunthar’s Broom PeTe25 (Gleam of the Freshly Polished Glass), unlimited uses - Spotless, +1 Health, +1 Aesthetics, +1 Cr
Tentacular Trunk of Many Uses (68/140)
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The Bookstand of Hespera ReHe 20 (+2 texts)
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“Toolchest of Hespera” ReHe 20 (+2 items)
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Break the Oncoming Wave (Sun, linked, 3/day) ReAq 20 (keeps interior contents dry)
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Shadow Box of Summer Breezes CrAu 8, Base 1, + 2 Sun, +1 unnatural, 2/uses day+1, Environmental Trigger +3 (As Magical Heating, +1 Health, +1 Aeshetics, +1 Au)
A Perfectly Ordinary Silver Mirror (36/240)
- Mirror of Eternal Repetition in a Bottomless Pool, CrIm36, 2/day (36)
Equipment - 75 bps
8 Magical Furnace Creo Ignem 20 (+2 items) = 4*2 = 8
8 LT: The Tireless Wooden Servant ReHe 40
6 LT: Rarefy The Crude Stone CrTe 30 (RoP:M 133, Base 25, +1 Touch, Creates an elemental from any naturally occurring concentration of suitable size, max Might 15, Size 0)
35 Terram Summae, Lvl 25, Q 10 “The Slumbering Giant,” by Fenicil filius Guernicus scholae Guernicus, in Latin.
8 Silversmith Forge Companion (Chastity)
6 Second Sight Specialist (ghosts) (Vin Diesel)
4 - 5 Rego vis, 10 Herbam, 5 Ignem
Total Traveling Party:
- Chastity, Silversmith 8 Forge Companion
- Vin Diesel, Shield Grog with Second Sight 6 (ghosts) (stats coming)
- Patience, apprentice silversmith (stats coming)
- Theraphosa, Familiar (stats available)
History
Year 1 - 1208: Penetration 15xp, Concentration 15xp
Year 2 - 1209: 5xp to Bargain, Creo, Intellego, Muto, Perdo, Rego
Year 3 - 1210: Verditus Lore 15xp, Samos Lore 15 xp
Year 4 - 1211: Parma 25xp, Finesse 5xp
Year 5 - 1212: Bargain 30xp
1213
Spring - Enchants Gunthar’s Broom (x2) using Lab Text, LT 50, MT 2xp (1 sold)
Summer - Reads “On Stone”, Terram Summa L15Q15 = 22.5XP
Fall - The Beginning of Life, the Universe, and Everything, Creo Q10 L20;
Winter - Adventure! 10xp - 5XP to Animal, 5 XP to Magic Lore. Enchant - Opens lg wooden trunk, Philo Alchemy - 4 vis + Verditus Craft 9 (14)
1214
Spring - Enchant trunk - Break the Oncoming Wave Re Aq 20 Base 5 +2,Sun +3linked + 2 3/day, LT 42 , 2xp to MT
Summer - Learns Arabic from Abdul Fati, XP 18
Fall - Learns Arabic from Abdul Fati, XP 18
Winter - Adventure! 10XP to Guile and MT. Enchants trunk with The Bookstand of Hespera (Enchanted Item) (from text) ReHe 20, LT 40, sells another copy
1215
Spring - Reads “On Stone”, Terram Summa L15Q15 = 22.5XP
Summer - Reads “On Stone”, Terram Summa L15Q15 = 22.5XP
Fall - Adventure! 10xp, 5 Vim, 5 Guile.
Winter - Reads “On Stone”, Terram Summa L15Q15 = 22.5XP
1216
Spring - Bind Familiar CeTe 35, Gold 2, Silver 1, Bronze 2 , MT 2xp
Summer -Enchant Familiar - Mental Communication (CrMe 15) LT 37 (experimented, no add’l effects). MT 2xp
Fall - Adventure! 10xp in Aquam, MT.
Winter - "How to Ward against Spirits"; Vim Q 15, L 15
1217
Spring "How to Ward against Spirits"; Vim Q 15, L 15
Summer "How to Ward against Spirits"; Vim Q 15, L 15
Fall - "How to Ward against Spirits"; Vim Q 15, L 15
Winter - Adventure! 10xp Corpus, MT
1218
Spring - "How to Ward against Spirits"; Vim Q 15, L 15
Summer - "How to Ward against Spirits"; Vim Q 15, L 15
Fall - "How to Ward against Spirits"; Vim Q 15, L 15
Winter - Adventure! 10xp Herbam, Imaginem.
1219
Spring -"Information Acquisition: Sources and Methods"; Intellego Q 15, L 15
Summer - "Info Acquisition: Sources and Methods"; Intellego Q 15, L 15
Fall - "Mens, Animus, Anima" Mentem Summa: L 20, Q 11; in Latin
Winter - Adventure! 10xp- 4 Animal, 4 Ignem, 2 Imaginem. Learns AmbulatorEnchants trunk with “Toolchest of Hespera” ReHe 20, LT 44 (like Bookstand, only for items),
1220
Spring - "Info Acquisition: Sources and Methods"; Intellego Q 15, L 15
Summer - "Info Acquisition: Sources and Methods"; Intellego Q 15, L 15
Fall - Learns Major Philosophic Alchemy (gains Hubris)
Winter - Adventure! 10xp- 4 Ignem, 4 Herbam, 2 Auram. Enchants Eternal Repetition in a Bottomless Pool, CrIm36, LT 43 (from text)
1221
Spring - Adventure! 10xp MT, Folk Ken. Enchants Shadow Box of Summer Breezes CrAu 8, Base 1, + 2 Sun, +1 unnatural, 2/uses day+1, Environmental Trigger +3 (sells several, enchants trunk), Lt 46
Summer - "Info Acquisition: Sources and Methods"; Intellego Q 15, L 15
Fall - "Info Acquisition: Sources and Methods"; Intellego Q 15, L 15
Winter - Learns Enchant Casting Tools, Gains Limited Magic Resistance to Vim, 2 XP to Cr, MT, 1xp to Hubris
1222 - Moves to Bibracte
Note: I went with Intellego rather than Rego cuz that's the better book in the Phoenix library, and I do want to color her evolution based on her covenant of origin. If we switched the Intellego and Rego books, then she'd be able to learn Ambulatory Lab from a Text. I'd rather she just pay someone to cast the spell, though. With Major Philosophic Alchemy, she's currently pulling 6 Vim vis a season out of the ether.
Note the 2nd: for her Hubris effect, I've decided that Viscaria is of the "Vocally Humble" persuasion. As it gets more pronounced, she'll start saying things like, "Do you know what's the most awesome thing about me? How humble I am. I mean, did you see the way I did that thing and then totally didn't even try to take credit for it? You gotta admit, that was cool of me. Philanthropic, even."