Vulpus, Familiar ex Tartessos

Summer Familar (high power companion)

Year: Winter 1220

Magical Might: 8
Characteristics: Int +3, Per +1, Pre+3, Com+6, Str -4, Sta 0, Dex +2, Qik +3
Method: convert Cunning+1 to Int+1, Str-4 due to size, Qui +2 due to size.
Size: -2
Age: 19, Height: 20", Weight: 35 lbs, Gender: Male, Species: Silver Fox
Decrepitude: 0
Warping Score: n/a
Confidence: 1 (3)
Virtues(7): Inspirational, Self-Confident, Entrancement, Good Teacher, Book learner, Affinity: Magic Theory, Affinity: Teaching
Flaws(7): Driven (Gain Diploma, Maj), Visions, Nocturnal, Restricted Power (Imposing Academic may only be used with academic abilities), Restricted Power (One with the night is nocturnal only)
Magical Qualities(22): No Fatigue (Maj), Personal Power (25 lvls), Improved Powers, Vis Mastery (Maj), Improved zats x4, Great Communication x2, Improved Communication (Maj), Virtues: Affinities in Philosiphae, Artes Liberales, Living Languages, Dead Languages, Civil Law, Code of Hermes, Virtue: Puissant Teaching, Personal Vis Source, Unaffected by the Gift
Magical Inferiorities: Reduced Might x9

Personality Traits: Lazy-1, Academic+3,
Reputations: none
Combat:
Under construction
Fatigue levels: OK, 0, ‑1, ‑3, ‑5, Unconscious
Wound Penalties: ‑1 (1‑5), ‑3 (6‑10), ‑5 (11‑15), Incapacitated (16‑20), Dead (21+)

[table][tr][td]Ability[/td] [td]Score[/td] [td]specialty[/td] [td]Pending xp[/td] [td]Allocated xp[/td][/tr]
[tr][td]Artes Liberales[/td] [td]7[/td] [td]Astrology[/td] [td]12[/td] [td]152[/td][/tr]
[tr][td]Athletics[/td] [td]3[/td] [td]Running[/td] [td]0[/td] [td]30[/td][/tr]
[tr][td]Awareness[/td] [td]3[/td] [td]Food[/td] [td]0[/td] [td]30[/td][/tr]
[tr][td]Brawl[/td] [td]3[/td] [td]Bite[/td] [td]0[/td] [td]30[/td][/tr]
[tr][td]Civil andCanon Law[/td] [td]4[/td] [td]Jurist[/td] [td]0[/td] [td]50[/td][/tr]
[tr][td]Dead Language Anc Egyptian[/td] [td]6[/td] [td]Writing[/td] [td]0[/td] [td]105[/td][/tr]
[tr][td]Dead Language Anc Greek[/td] [td]6[/td] [td]Writing[/td] [td]0[/td] [td]105[/td][/tr]
[tr][td]Dead Language Anc Maltan[/td] [td]1[/td] [td]Writing[/td] [td]2.5[/td] [td]7.5[/td][/tr]
[tr][td]Dead Language: Latin[/td] [td]4[/td] [td]Hermetic Usage[/td] td[/td] [td]54[/td][/tr]
[tr][td]Entrancement[/td] [td]5[/td] [td]Stalking Prey[/td] td[/td] [td]75[/td][/tr]
[tr][td]Finesse[/td] [td]6[/td] [td]Teaching[/td] td[/td] [td]137[/td][/tr]
[tr][td]Guile[/td] [td]4[/td] [td]Stalking Prey[/td] td[/td] [td]50[/td][/tr]
[tr][td]Hunt[/td] [td]4[/td] [td]Prey[/td] td[/td] [td]50[/td][/tr]
[tr][td]Living Language Arabic[/td] [td]7[/td] [td]Writing[/td] td[/td] [td]146[/td][/tr]
[tr][td]Living Language Aramaic[/td] [td]6[/td] [td]Writing[/td] td[/td] [td]105[/td][/tr]
[tr][td]Living Language: Romany[/td] [td]3[/td] [td]Covenfolk[/td] td[/td] [td]32[/td][/tr]
[tr][td]Magic Theory[/td] [td]9[/td] [td]Assist[/td] td[/td] [td]233[/td][/tr]
[tr][td]Medicine[/td] [td]2[/td] [td]2nd Opinion[/td] td[/td] [td]20[/td][/tr]
[tr][td]Penetration[/td] [td]5[/td] [td]Teaching[/td] td[/td] [td]75[/td][/tr]
[tr][td]Philosiphae[/td] [td]8[/td] [td]Teaching[/td] td[/td] [td]192[/td][/tr]
[tr][td]Stealth[/td] [td]4[/td] [td]Stalking Prey[/td] td[/td] [td]50[/td][/tr]
[tr][td]Survival[/td] [td]3[/td] [td]Forest[/td] td[/td] [td]30[/td][/tr]
[tr][td]Teaching[/td] [td]3+2[/td] [td]Single Student[/td] td[/td] [td]20*1.5=30[/td][/tr]
[tr][td]Theology[/td] [td]2[/td] [td]Expose Fallacy[/td] td[/td] [td]20[/td][/tr][/table]

Bond Qualities:
Gold Cord: +1, Silver Cord +1, Bronze Cord +3

Bond Powers:

Speech (ArM5 pg 105)
MuAn 20 Requires Lab Total of 40
Lab total: Mu 8 + An 12 + Int 3 + Aura 3 + Magic Theory 10 + Inventive Genius 3 + Cyclic Magic 3 = 42

Hands Like the Master
MuAn 21 Requires Lab Total of 42
Base 5, change paw to opposable thumb (think Rocket in Guardians of the Galaxy)
Dur: Concentration (+1 mag), Range: touch (+1 mag), bond maintains concentration (+5 levels), 2 use per day (+1 level)

Personal Powers:

One with the Shadow
Cost: 0 due to improved powers
PeIm 15
Adapted from the L20 invisibility spell (forget the name) to personal range
R: P
D: Sun
T: Ind
+1 magnitude to affect a moving target
This spell duplicates the effect of invisibility, subject to the limits of PeIm (does not effect shadow). Due to the Flaw Restricted Power, this power may only be used during true night time.

Imposing Academic
Cost: 0 due to improved powers
CrIm 5
Adapted from Aura of Ennobled Presence to personal range
R: P
D: sun
T: ind
Bonus to rolls as Aura of Ennobled Presence
Due to the Flaw Restricted Power, this power is only effective when using an Academic ability.

Cloak of Duck's Feathers
Cost: 0 due to improved powers
as ArM5

[size=150]The Works of Vulpus[/size]

TRACTATUS

  • Designing the Perfect Spell, Part I - Determining the Proper Spell Subject, Magic Theory, Q15
  • Designing the Perfect Spell, Part II - Selecting an Appropriate Arcane Reach, Magic Theory, Q15
  • Designing the Perfect Spell, Part III - Setting the Length of the Spell, Magic Theory, Q15

TO BE WRITTEN

  • Designing the Perfect Spell, Part IV - Achieving the Desired Effect, Magic Theory, Q15
  • Designing the Perfect Spell, Part V - The Addition of Complex Aspects, Magic Theory, Q15
  • The Elements of Magical Theory, Magic Theory Su, L4/Q15
  • An Arabic Primer, Arabic Su, L4/Q15
  • With a Careful Hand, Finesse Tr, Q15
  • With a Careful Eye, Finesse Tr, Q15
  • The Road to Precision, Finesse Tr, Q15
  • Twenty-one Lessons in Philosophy, Philosophiae Su, L4/Q15
  • Piercing Your Enemy's Resistance, Penetration Tr, Q15
  • Overcoming Mystical Resistance, Penetration Tr, Q15
  • The Stars Above, Artes Liberales Tr, Q15
  • The Summer Constellations, Artes Liberales Tr, Q15
  • The Winter Constellations, Artes Liberales Tr, Q15
  • Winning the Logical Argument, Artes Liberales Tr, Q15
  • Elements of Trickery, Guile Tr, Q15
  • Keeping your Opponent Off-Balance, Guile Tr, Q15
  • Be as the Stalking Animal, Stealth Tr, Q15
  • Open Your Eyes and See, Awareness Tr, Q15
  • In Plain Sight, Awareness Tr, Q15
  • A Greek Primer, Ancient Greek Su, L3/Q15
  • Elements of Greek Grammar, Greek Tr, Q15
  • An Egyptian Primer, Ancient Egyptian Su, L3/Q15
  • Elements of Arabic Grammar, Arabic Tr, Q15
  • Advanced Lessons in Arabic, Arabic Tr, Q15
  • Building Your Vocabulary in Arabic, Arabic Tr, Q15

[size=150]Seasonal Advancement[/size][size=150]*[/size]

[size=150]1220[/size]
Spring: Practice w/ Tartessos, 41.5 = 6 xp in Arabic
Summer: Exposure w/ Tartessos, 2
1.5 = 3 xp im Magic Theory
1st Bonus: Write Designing the Perfect Spell, Part I - Determining the Proper Spell Subject, Magic Theory Tr Q15 (2 xp Latin)
Autumn: Story xp for Social Spelunking and Native Wildlife, 13-8=51.5=7.5 xp in Ancient Maltan; write Designing the Perfect Spell, Part II - Selecting an Appropriate Arcane Reach, Magic Theory Tr Q15
Winter: Help Tartessos in the lab (2
1.5=3 xp in Magic Theory)
2nd Bonus: Write Designing the Perfect Spell, Part III - Setting the Length of the Spell, Magic Theory Tr Q15 (2 xp Latin)

[size=150]1221[/size]
Spring:
Summer:
1st Bonus:
Autumn:
Winter:
2nd Bonus:

  • Vulpus gets two bonus seasons a year because he has no Fatigue and can work through the night.

Reserved for future use.

Reserved for future use.