Campaign Title: Working for the crazy old man in the tower
System: ArM5, Companions only (and not the kind from HoH:TL)
of Players: at least 4, up to 7
Deadline: August 1st
Starting Level: A companion, any age
Advancement Rules: normal
Combat Rules: normal
Dice-Rolling Rules: invisible castle or rpol (majority decides)
Special Rules: Only companion level characters with a maximum of 4 of the ten points spent on virtues/flaws that are in any way supernatural (magical animal companion, death prophesy, lycanthrope, second sight, fairie blood,...)
These books cannot be used: The church, hedge magic, RoP:F/I, legends of hermes, Ancient Magic, Rival Magic
Posting Rate: ideally 1/day, but at least 2/week.
Absences: Absent characters will be taken over by sg; long unexcused absences will lead to retirement/accident
Writing Expectations: Speake English, you?
Text Formatting: direct speech in color, ooc at the bottom of post
Plot- or Character-Driven: Both. Starts with a warm-up story; then you'll get to choose the action
Focus: Companion level game at a winter covenant: You are the guys the blatantly gifted crazy old man in the tower sends to harvest vis, deal with the neighbors etc., He won't come out and help you - ever.
Character Types: typical companions (healers, grog sergeants, teachers, craftsmen, illuminators, administrators, ministrels)
You've decided to work for a magus (to escape your enemies, gain a longevity ritual on your 35th birthday, or because you have the magical air flaw, etc). We will do all the things normal Ars Magica characters do - but without magi.
If I have enough players for the game I intend to run (at least 4), I'll take a vote whether we use this forum or rpol.
The idea is intriguing, and I have been mulling a character. The concept is a failed (Tytalus) apprentice who has his deceased parens' ghost as a ghostly warder. (A lab accident led to his parens' demise, and his own Gift being destroyed.) The young man traveled around quite a bit, and developed into something of a rake, enjoying staying one step ahead of trouble. He recently discovered that he has an enemy (as per the flaw): the maga who was the beloved rival of the deceased parens.
I am so far thinking of the following virtues and flaws:
Failed Apprenctice (Would it be okay to have a (low) Magic Theory score?)
Fear of ??? (something related to the lab accident? The ghostly warder would certainly have some choice words about this!)
Curse of Venus or Venus' Blessing might also be appropriate.
Let me know what you think.
I am starting a new job in a couple of weeks, so I may not be able to post daily during August and September, but 2 or 3x per week should be doable.
If you don't mind someone who posts more on the once to twice/week schedule, I would love to jump in as the physical brawler companion. I've played a lot of talkers recently and am ready for some tanking for a change.