Well, the Festival of the Damned concluded last night.
A good session! Great in fact, with some great long-term consquences and issues to be resolved.
Keeping in mind that the ladies I game with tend to be fans of the "medieval soap opera" style of play, there was a lot of interaction, spice up with the nightly raids by the imps. I also threw in Fimus, the stone demonic destroyer, who came to destroy the chapel's walls on the one night the steadfast master of Terram decided to get drunk and complain about his lot in life.
The group's hardline quaesitor decided to go spy on the Midwive's hut, hoping to catch them and use "Peering into the Mortal Mind" to dredge up any information. He could hear chanting coming from within the hut, but no one was coming outside. As the sun moved to the horizon, he decided he had better get home.
He even sent his grog home, a lusty young ex-farmer's daughter.
I decided, given this Quaesitor's cathar bent, and adherence to the Code, to give him a crisis to deal with, and as the sun went down, and the moon came up, and his Parma faded, I decided the "Summoning the Dagger" ritual would have its effect occur.
This isn't something mandated in the book, but it is described, and it seemed opportune.
Rather than try to quickly re-erect his Parma, the Quaesitor, tried running out of the forest and back to Vezay in a panic. He had no idea what was going on, but he knew some sort of effect was trying to get into his fading Parma.
He could not make it, and woke in the forest the next day, along with another PC mage who tried to stop the ritual and failed. His fellow mage, however, had pretty good ideas about what had happened before his rescue attempt had ended with him passing out from horrific pain in his groin.
SO, now the quaesitor, after a night of passion he does not even remember, has a child on the way.
This provided a great deal of inter-character argument. Some of the mages wanting to destroy the witches. Other want to offer "Join of Die!". One other is more sympathetic when the truth of the witch's actions became more clear due to her Twilight inspired connection to a long dead Diedne maga beloved of the Boar King who lives nearby. This may create some interesting stress lines within the group.
The final battle was very memorable, and the covenant lost its first grog as a magnificent Creo Auram botch sent him - and almost their viking half-giant companion - hurtling into the fiery pit.
One villager - Mathieus the doctor, was saved from damnation due to a wizard talking him out of his envious plans. The rest are now the Corrupted, and will feature as antagonists for a long time to come.