Eve gets the landmarks and packs. If she is flying she won't be able to lug the whole clockwork apparatus, but she does grab a few of the smaller pieces. It should be enough to illustrate the point. With some food, a bit of money and a few changes of clothing for her and Jane she is ready. Then she sleeps. Jane nudges her awake a few minutes after dawn. You're Parma is down. Eve sighs and performs the ritual, still amazed at how Jane is late despite never sleeping and having built in clocks. She pulls on her bags, and changes into traveling clothes. Then she heads outside and gets ready to fly away. She makes sure everything is carefully strapped to her. Especially her staff. Jane checks the tying of the feathers to Eve's hair, and Eve checks the links holding the remaining casting tools to her. Once she is sure nothing will fall off, Alright Jane, hop on. Make sure your claws are dug into the leather. THE LEATHER! ENNOIA. Sorry...
Eve spontaneously casts a minor creo corpus spell casts her flight spell, looks up to make sure the sky is clear (of stuff she might hit) and shoots up. When the people on the ground are hard to make out she orients herself and speeds off to her destination. (Note on flying: You can and probably should follow landmarks like roads and rivers even if it isn't strictly as the crow flies. Sure straight their is great if you have a GPS, but its easy to get lost if you don't know the landmarks and paths. I speak from experience in a plane.)
Artes Lib = 13,6,6
Concentration = explosion,6,3,explosion Explosions5,21