30 Daimon Spirits for November

Grannus, a Daimon of Hygiene (Might 20)

A curious minor daimon associated with hygiene and healing springs. In the classical period he was patron of several healing hot springs with his primary place of power being the baths at Aquae Granni (Aachen). Although he had a minor cult at one point he is unenthusiastic about worship even by the standards of most magic beings and has been largely forgotten outside of the grimoires of theurgists. He appears as a fairly mundane man with the only striking feature being his eyes which are like those of a bird and are disconcerting to look at.

He is summoned by theurgists to grant them good health for the year, heal injuries and sickness, or to bless bath-houses. The water of certain streams and hot springs in France and Germany are an arcane connection to him. He can be most easily invoked in these locations (see Bless the Spring below). He is usually annoyed to have been invoked and will only perform services that can be performed immediately or else will demand additional services or vis as payment. If asked to stay longer than a short while or invoked too frequently he will simply dissolve his aspect immediately – leaving the theurgist without any benefit for the vis and effort invested in the invocation.

As his power Bless the Waters forms an indefinite arcane connection to him the theurgist will have to make an additional bargain above and beyond the invocation to convince him to use it. Usually this will be in the form of a substantial offering and an agreement on the theurgist’s part to protect the spring and make sure it is not abused.

Characteristics: Int 0, Per +5, Pre +1, Com 0, Str +3, Sta +6, Dex 0, Quik +1

Personality Traits: Perceptive +5, Reluctant +3

Size: 0

Combat: Brawl: Init +1, Attack 0, Defense +3, Damage +3

Soak: +6

Wound Penalties: –1 (1-5), –3 (6-10), –5 (11-20), Banished (21-25)

Powers:

Grant Virtue (Rapid Convalescence ), 5 points (Init -9)

Grannus can grant the minor virtue Rapid Convalescence. This does not become active until the target bathes in a stream or hot spring in a magic aura and lasts for a year after the bathing.

Healing Waters, 3 points (Init -8)

This ritual power heals a human or animal of their most serious wound (it improves by one level) after they bathe in a hot spring in a magic aura. Alternatively, it can cure a single major disease (or less). If the hot springs at Aachen are used this power instead heals all injuries and diseases, but this is no longer possible because the Aachen baths these days have a dominion aura thanks to the nearby cathedral.

Bless the Spring, 5 points (Init -9)

This ritual power is cast on a natural stream or hot spring. It rarefies the waters of the spring, giving it a tether score of 1 if it did not already possess one. The waters also become an arcane connection to Grannus. The connection is indefinite duration but is to the stream or pool itself not the substance of the water. If the water is removed it is not itself an arcane connection to him. Due to the increased tether score a magic aura will start to form around the waters (or the aura may increase if already present).

Vis: When banished any nearby water will transform into blood. This blood contains two pawns of corpus vis.

You can also read this post here: https://lexhermetica.wordpress.com/2019/11/02/grannus-a-daimon-of-hygiene-might-20/

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