Conjure the Complex Attire (Creo Herbam [Animal] 20)
R: Touch, D: Sun, T: Group
Josephine would call it a cruel trick of fate how often she needs to spontaneously change clothes or get dressed in a hurry - whether a giant tearing at her robes while trying to kidnap her, or an unwanted suitor getting angry, a botched spellcasting, or transformation spell that didn't quite work. An illusion of clothing is good in a pinch, but when it's colder out, only a real outfit would do. Conjure the Complex Attire creates a complete outfit, from wool-lined boots and velvet robes, to soft linen undergarments and a warm hood. Though Josephine didn't know it when she created this spell, a surprising amount of her unfortunate situations are the Doll Josie's fault. Josephine's version of the spell has the outfit summoned out of swirling starlights, and the quality of the outfit is based on an Intelligence + Finesse roll (ease factor 6 for just simple garb, up to ease factor 15 for something suitable for a grand ball).
(Base 1, +1 Touch, +2 Sun, +2 treated and processed, +2 group)
Design Notes
This spell is one I like, but am also cautious about. I used an Herbam base, because I also had an idea for a fine linen underdress spell (Not posted here, but it was Conjure Delicate Garments). I'm considering a +1 magnitude for Animal requisite, or possibly making the spell only able to add accoutrements of animal products. Not sure yet. Opinions?