Update - General Spell Levels, Casting Conditions, Required Abilities, Errata, and more
*October 4, 2026*
General Spells UI Overhaul
General Spells now work mostly correctly. In Add spells, select Choose level on the spell's row. You see your Lab Total for that spell and what the spell does at the level you enter, for example "At level 30: A creature with Infernal Might loses 30 Might Score, if the spell penetrates." To change the level later, open the spell's sheet and select Change level. You can also learn the same spell at more than one level with Learn another level, and each level keeps its own Mastery, sigil and notes.
There is a known issue when making very low level general spells that would put the effective base at 0 or lower. For now, you can use negative magnitude modifiers to push spells down to the level you want.
Spells
-Tick casting conditions on the Spells page. If your magus in creation has Deleterious Circumstances, Environmental Magic Condition, Special Circumstances or Cyclic Magic, you get a Conditions row under the filters of Known Spells. Tick one and you see every Casting figure with it applied. Ticks are not saved.
- You can wish for a General spell at a level on the Spell Wishlist, and the Spell Designer opens a General spell at the level you set.
- Casting Scores now subtract Encumbrance, as the published Definitive Edition prints it (page 213).
- Mercurian Magic now gives you Wizard's Vigil free, at the level of your highest Ritual.
- The Lab Total for starting spells now counts XP you earned in seasons. On existing sheets 54 Lab Totals rose and none fell.
- The Lab Total check now covers Short-Ranged Magic, Cyclic Magic (negative), Unstructured Caster, Holy Magic, Karaite Magic, Incompatible Arts, a Magical Focus in certamen and Elemental Magic.
- In Browse canon spells on the Spell Wishlist tab, you can type words in any order. "spear of fire" finds Pilum of Fire.
- None of the spell changes made an existing sheet invalid.
Virtues and Abilities
- Seven more Virtues now tell you which Abilities they require, as Magister in Artibus does: Cathedral School Master, Doctor in (Faculty), Master Bard, Town Magistrate, Rosh Beth Din, Ars Notoria and Alchemist of Soba. When you take one in creation, you get the missing Abilities at 0 XP, and the sheet review warns you while a score is short.
- Doctor in (Faculty) now asks you to choose the faculty: Medicine, Civil and Canon Law or Theology.
- You can take Special Circumstances more than once, as the book says.
- Record Sympathy Traits and Faerie Rank. They have their own card on Characteristics, in Traits & Reputation. You need an account to see it.
Errata and Fixes
- A familiar's Bronze Cord now counts in Soak, for the magus and the familiar.
- Afflicted Tongue takes 2 from every Casting Score cast with words.
- The Major Flaw Gender Nonconforming no longer takes 3 from People under Gift interaction.
- Almogavar is a Minor Virtue. It was Free.
- The text of a number of Virtues, Flaws and spells is corrected, and the animals from Animals of Mythic Europe follow the official errata. A creature you already made keeps what it was made with.
- Establish laboratory now starts a new laboratory at Refinement 0, or at Magic Theory minus 3 when your Magic Theory is below 3.
- A one-season project with nothing banked now has Complete now, which finishes it without recording a season of work.
- In Add spells on a phone, the filters fold behind a Filters button, so you see more of the list.
- When the app refuses a change because of the rules, you now see the reason. The Spell Wishlist said "Failed to create character spell" and now says "This spell is already on the wishlist at level 20."
- The Design line at the foot of a spell's sheet is no longer cut off.
Thank you all for your reports and requests. Most of these fixes were made due to player reports in the app or in Discord.