Character Creation for Kareatosys (OOC)

Is his way of being a close combat magus mischevious, forward or even a daredevil? His hero could be Heracles, Perseus, or a God like Hermes himself.

Tbh, l would greatly enjoy playing brute-mage with enormous Str and stuff, but l can't make it work mechanically(
So he's more about workarounds and misleadings.

Cool, then he can also use his imaginem for invisibility and "image torn" like effects :slight_smile:

l would like to pick Essential Virtue (Strength - Destruction) that would apply to all stuff that are about dealing damage to some(thing/one) from RoPM p,43.
What do you think?

Cool, then he can also use his imaginem for invisibility and "image torn" like effects :slight_smile:

Oh, l have a lot of ideas about Glamourous combat :smiling_imp:

There are a few ways you can manage it. Astrological Mutable does it. You can also do it with ReMe or PeMe as a spell, probably mastered for Quiet/Still Casting.

Mythic Blood opens up Gift of Tongues along with providing a Minor Magical Focus. Of course, you can get Gift of Tongues other ways, or use Faerie Speech.

An alternative for strength stuff would be to use Muto (Glamour probably, but MuCo works) to make himself bigger with an associated boost in Str. I personally like using the same base as MuAn for MuCo to change Str/Qik, rather than 1 magnitude lower which doesn't alter them; that would need to be decided by the troupe as a whole, though.

Hannah should be able to back him some on the social end, but that's not her focus.

Faerie Speech? What is it?

It's in RoP:F. It would allow you to go with Faerie Blood or Strong Faerie Blood tied to a Faerie god or similar if you so choose, and then you could pick up Faerie Speech. It functions more like Animal Ken but works with all languages rather than with animals, like Gift of Tongues. I'm not saying it's better, just an alternative in case one of Faerie Blood or Strong Faerie Blood works better.

Ooh! Faerie god blood with a Sympathy Trait in strength or something like that? Then when you make appropriate Strength-based Athletics or damage or similar you could apply it. That could be a good way to manage a huge Strength.

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Yeah, that sounds awfully beautiful!

It seems Faerie-oriented to align with Merinita while giving you that "enormous Str" aligned with a "Greek hero with relation to lightning and unarmed combat" (being Zeus by a line through Heracles, and so the pair). I think you could get it to work mechanically.

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Yeah, that sounds easy.

(Very) short version of background:
Boy was raised in strong Faerie regio (Faerie Upbringing), based on Greek mythology, from which he was sent in real world to find his vague legendary father. There he was relatively quickly noticed by Merinita magus and, with all his supernatural Virtues, was transported to domus magna.

VIRTUES
The Gift
Hermetic Magus
Gentle Gift
Immunity (Lightning)
Affinity with Creo
Affinity with Imaginem
Faerie Blood (Faerie God Zeus)
Faerie Speech
Puissant Brawl
Affinity with Brawl
Faerie Magic

FLAWS
Short-Ranged Magic
Supernatural Nuissance (Jotuns)
Faerie Upbringing
Higher Purpose
Warped Magic (Reduced importance)
No Sense of Directions

l bolded stuff that is questionable, aside from that Iroas of Merinita is ready for his own page, l think.

Can we see the complete stats first? So far you've only listed V&F...

I only create a character stats topic when the character's stats at the time of his Gauntlet have been finalized. Including background.

It prevents discussions about the various choices from spilling over into the stats topic.

Ah, yes.

+2 INT
0 PER
+2 PRE
–2 COM
+1 STR
+1 STA
+1 DEX
+1 QIK

Magic Theory Laboratory 2 15
Parma Magica Vim 1 5
Penetration Imaginem 2 15
Finesse Imaginem 1 5
Latin Reading 3 30
Artes Liberales Ceremonial 1 5
Philosophiae Ceremonial 1 5
Concentration Spells 1 5
Greek Insults 5 75
Faerie Magic Experimentation 3 30
Brawl Punch • • 9 143
House Merinita Lore Initiation 1 5
Order of Hermes Lore People 1 5
Code of Hermes Lore Faerie 1 5
Faerie Lore Creatures 2 15
Athletics Running 1 5
Charm First impression 2 15
Guile Pretending to be important 2 15
Leadership Command 2 15
Survival Plains 1 5
Hunt Tracking 2 15
Awareness Alertness 2 15
Profession(Storyteller) Myths 2 15

Sympathy trait Pos or neg level exp
Promiscuity Negative
Strenght Positive
Lightning Positive

Spells:
Trick of Hades | As Veil of Invisibility (ArM, p.146), but Personal
Coat of Promethius | (MoH, p.110)
Benevolence of Zeus | Ward Against Rain (ArM, p.128)
Prescription of Hipeus | As Bind Wound (ArM, p.129)
Care of Hipeus | Per Base 5 (Give a character a +12 bonus to Recovery rolls) from ArM, p.130 with Personal, Sun, Ind, and nothing else.
Protection of Hephaestus | Per Base 5 (Ward against fire doing up to +5 damage) from HoHS, p.114 with Personal, Sun, Ind, and nothing else.
Circus of Athena | As Told Story (MoH, p.124)
Soldier of Ares | As Ager Belli (App, p.58)
Eye Against Ate | As The Discerning Eye (HoHTL, p.72), with Base 1
Dish of Hestia | As Taste of the Spices and Herbs (ArM, p.145)

Don't you need a Magic Theory of 3 and Latin 4, as minimum after 15 years apprenticeship?

Yeah, no:

  1. Magic Theory could be replaced by Faerie Magic and that's exactly what has happened. So Iroas is competent enough to set up a hermetic lab and work in it by weird faerie rules.
  2. Latin 4 allows to communicate within Order and write books. But Iroas has weird faerie ability to speak any language and he's too young to think of books yet, so there was no need to teach him that much Latin: with specialization he can read books and that's what matters most.
  1. Yes, but I would be more specific with your Magic Theory specialty. Nearly everything it applies to is in the laboratory. Do you mean "constructing laboratories" (which I would take to mean as making initially as well as upgrading) when you say "laboratory"?

  2. While that would work well, you've left your score in Faerie Speech at 1. The disadvantage of Faerie Speech over Gift of Tongues is that you must buy it up like Animal Ken, but the advantage is that you can go higher and become really, really good, which is useful for things like storytelling. Also, Faerie Speech must be balanced by a Traditional Ward, unless you buy a Power, not by any random Flaw.

  3. Separate from these, you didn't list your Warping Score and the levels of your Sympathy Traits, nor even all their sources. Lightning, from Zeus, at 1 and can be raised to 3 above your Warping Score and can be bought higher. The source of the other two can be managed with Faerie Background, which is a Free Virtue. That would start them at your Warping Score, and their absolute values could be raised to 2 above your Warping Score.

  4. Separate from all that, do you really want only Str +1? I would think you would have Str +3 and then have that adjusted with the Sympathy Trait, based on what you said earlier.

  5. Finally, I don't see your age listed, which is quite relevant to Brawl. I thought with Brawl 9+2 that you would have Strong Faerie Blood. Of course, 143x1.5=215, not 225, so you're not quite at 9. The age required is unlikely without Strong Faerie Blood. But if you lower Brawl a touch, you'll have lots of points to put into Faerie Speech or some of your Sympathy Traits without affecting anything else.

  1. Yeah, l meant constructing and improving laboratory.
  2. l will increase my Faerie Speech, but what it's about with Traditional Ward - l can't find rules you're referring to. Also, Traditional Ward would not do anything for human...
  3. WS is 0, Sympathies was copied incorrectly, l will list them down here. Three of them are from Faerie Blood as each Faerie Blood comes with 3 Sympathy traits of lvl 1, l believe?
Promiscuity Negative 1 5
Strenght Positive 3 35
Lightning Positive 1 5
  1. l would say that Sympathy trait would compensate for that enough.
  2. l was thinking of 32 years of which 17 before apprenticeship. With Affinity and Puissant both increasing maximum lvl of skill by 2 it's not a problem.

With all that, abilities looks like that:

Magic Theory Laboratory itself 2 15
Parma Magica Vim 1 5
Penetration Imaginem 2 15
Finesse Imaginem 1 5
Latin Reading 3 30
Artes Liberales Ceremonial 1 5
Philosophiae Ceremonial 1 5
Concentration Spells 1 5
Greek Insults 5 75
Faerie Magic Experimentation 3 30
Brawl Punch • • 9 143
House Merinita Lore Initiation 1 5
Order of Hermes Lore People 1 5
Code of Hermes Lore Faerie 1 5
Faerie Lore Creatures 2 15
Athletics Running 1 5
Charm First impression 2 15
Guile Pretending to be important 2 15
Leadership Command 2 15
Survival Plains 1 5
Hunt Tracking 1 5
Awareness Alertness 1 5
Profession (Storiteller) Myths 1 5
Faerie Speech Colloquial 4 50

RoP:F p.107, in the box.

No, Faerie God Blood comes with 1 Sympathy Trait out of a list of several.

I wouldn't consider that to be anything superb. You have effectively either +1 or +4. +4 is nothing to sneeze at, but it's really not vaguely in the vicinity of "enormous Str." It's not mechanically incorrect. It's just well below what humans with enormous Str can already reach.

Then you're limited to a score of 6, increased to a limit of 8 by Affinity. Puissant doesn't increase the maximum; it provides a bonus that is not limited by a maximum and that should be recorded separately. So your maximum is 8+2. 8 costs 120, when Affinity is taken into account. That gives you 23 points to redistribute.

  1. Ok, done.
  2. Ah, really? Ok.
  3. Well, it add +3 to all strength-related ability checks, so that's effective str of 4 already. Good for me.
  4. l meant that 9 is with Puissant.