Ok So first draft. I hope I did not make any mistkae. Just tell me if yes.
Age : 25
Name : Argyros of Mecere
Quick Overview
Argyros is a son of a greek merchant. Not something fancy, just cheap Olive Oil. Not rich, not poor, some extra sometimes with smuggling sometimes. Usually sell to various people, during his childhood Argyros sails with his father for business to others cities. Learned some words with others merchants or people. Then he is sold to a magus and started apprenticeship. Quickly he's starting to loooooove magic. One spells, two, "more more more more. Ooooooops. Sorry. My bad. Do not worry, everything is gonna be allright"
Characteritics:
For -1 / Dex -1 / Qui -2 / Sta 3 / Int 3 (*) / Pre 0 / Com 2
*See Virtue
Flaws: (10 points)
Magic Addiction (Maj), Weird MAgic (Min) -do not know the effect yet. Opened to suggestions - , Infamous Master* (Min), Susceptibility to Faerie Power (Min), Optimistic (Maj), Vision (Min, Story)
- That damn master. Was an addicted to game, a gambler and a scammer. Lot of trials because he tried to scam various magi, created too much money, sold magicals items to mundane. This kind of stuff. Never marched but close. Now everyone thinks I'm the same.
Virtues: (10 points)
Puissant Creo (free), the gift, hermetic magus
Mercurian Magi (Maj), Affinity with Vim, Affinity with Magic Theory, Affinity with Rego, Inventive Genius, Skilled Parens, Improved characteristics, Minor Magical focus (do not know what yet)
Ability
0-5 years
Native Language (Greek) 5
05 Greece Area Lore (geography) 1
05 Aegean Sea Lore (geography) 1
15 Folk Ken 2 (townsfolk)
05 living language Arab (slang)
15 Swim 2 (long distances)
= 45
6-10 years (15*5 = 75)
05 Living Language Italian (slang) 1
15 Profession (scribe) 2
15 Concentration 2 (spell concentration)
15 Bargain 2 (negociation)
05 Survival (sea) 1
05 Chirurgy 1
05 Area Lore Constantinople (geography)
10 Aegean Sea Lore (geography) 2 (raised from early childhood)
= 75
Apprenticeship (240 + 60 Skilled Parens)
- Virtue
05 Arte Liberales 1 (Ritual Magic)
50 Latin 4 (hermetic)
50 Magic Theory 5 (lab work) (= 50 * 1.5 Affinity Virtue = 75)
05 Parma Magica 1 (Mentem)
05 Order of Hermes Lore 1 (legends)
15 Finesse 2 (precision)
15 Penetration 2 (Vim)
05 Philosophae 1 (Ritual Magic)
15 Concentration 3 (raised from late childhood)
= 165
Arts:
21 Creo 6
37 Rego 10 (371.5 Affinity Virtue)
37 Vim 10 (371.5 Affinity Virtue)
15 Aquam 5
21 Terram 6
03 Ignem 2
01 Auram 1
= 135
Spells : (120+30)
Dagger of Ice /Cr(Re)Aq10
Voice/Mom/Ind
HOM:Societas p35
Aegis of the Earth / ReVi30
Touch/Year/Bound/Ritual
p161
Watching Ward / ReVi20
Touch/spec/Ind/Ritual
p162
Gather the essence of the beast / ReVi15
Touch/Mom/ind
p162
Scale of the magical weight / InVi5
Touch/Mom/Ind
p158
The Stanger Gift / CrVi20
Voice/Mom/Ind
p157 (same as Enigma Gift but base 10 and only 2 warping points)
Pit of the gapin earth / PeTe15
Voice/Mom/Part
p155
The Unseen Porter / ReTe10
Voice/conc/ind
p156
Hands of the grapping earth / ReTe15
p156
Palm of flame / CrIg5
Touch/Conc/Ind
p139
Air Ghostly Form / CrAu5
Touch/Diam/Ind
p125
- Wizard communion level 30 for free (cf Mercurian Virtue)
Sigil : targets (or peopole in area) are drooling for a couple of seconds
Reputation : bad (which one ?) -3