Here's where I am right now so the stats can be examined by SG. I've got most the background written up; a bit cliche but also with some open ends that are unknown, some of which could connect to the main story line. Most importantly, Driven is "determined to protect the Order from enemies within and without" fits the setting well, though I guess Ambitious with heading toward being a hoplite, an archmage, etc. would work, too.
Alis of Bonisagus, filia ?
Characteristics: Int +3, Per +1, Str 0, Sta +2, Pre +1, Com +1, Dex -3, Qik +1
Size: 0
Age: 27 (27)
Decrepitude: 0
Warping Score: 0 (0)
Confidence Score: 1 (3)
Virtues and Flaws: Affinity with Perdo, Affinity with Vim, Cautious Sorceress, Covenant Upbringing, Diabolic Past, Driven (major), The Gift, Hermetic Maga, Life Boost, Life-Linked Spontaneous Magic, Limited Magic Resistance (Corpus), Minor Magical Focus (Cold), Puissant Magic Theory, Puissant Parma Magica, Skilled Parens, Susceptibility to Infernal Power, Unimaginative Learner
Personality Traits: Brave +2, Determined +5, Loyal +3, Methodical +2
Reputations: -
Combat:
Weapon |
Init |
Atk |
Def |
Dam |
Dodge |
n/a |
n/a |
+2 |
n/a |
Fist |
+1 |
-2 |
+2 |
0 |
Kick |
0 |
-2 |
+1 |
+2 |
Gauntlet & Heater Shield |
+1 |
-1 |
+7 |
+2 |
Soak: Stamina 2 + Protection ? + Form = ?
Fatigue Levels: OK, 0, -1, -3, -5, Unconscious
Wound Penalties: -1 (1–5), -3 (6–10), -5 (11–15), Incapacitated (16–20)
Abilities: Area Lore: Stonehenge Tribunal 1 (Hermetic Sites), Artes Liberales 1 (Ceremonial Casting), Athletics 1 (Dancing), Awareness 1 (Alertness), Brawl 1 (Gauntlets), Charm 1 (Seduction), Concentration 2 (Spells), Etiquette 1 (Hermetic), Finesse 1 (Speed), Folk Ken 1 (Men), Guile 1 (Slippery Truths), Infernal Lore 1 (Demons), Intrigue 1 (Hermetic), Language: Brythonic 5 (Welsh), Language: Latin 5 (Hermetic), Magic Theory 3+2 (Spells), Organization Lore: Order of Hermes 1 (House Bonisagus), Parma Magica 1+2 (Vim), Penetration 1 (Perdo), Philosophiae 1 (Ceremonial Casting), Profession: Scribe 1 (Illumination), Single Weapon 1 (Heater Shield), Stealth 1 (Indoors), Swim 1 (Underwater)
Arts: Perdo 11, Rego 9, Ignem 8, Vim 14
Casting Sigil:
Twilight Scars: -
Equipment: Heater shield, ?
Encumbrance: ?
SPELLS KNOWN:
Wizard’s Icy Grip (PeIg 30 / +31), Mastery 2: Adaptive Casting, Multiple Casting
Demon’s Eternal Oblivion (PeVi 20 / +27)
Unraveling the Threads of Vim (PeVi 20 / +29), Mastery 2: Adaptive Casting, Multiple Casting
Aegis of the Hearth (ReVi 20 / +28), Mastery 1: Adaptive Casting
Suppressing the Wizard’s Handiwork (ReVi 25 / +25)
Sustaining the Demanding Spell (ReVi 35 / +25)
APPEARANCE:
HISTORY: