Notable Equipment
Short bow and arrows
Heavy Leather armor
Assorted survival and hunting tools
3 pawns Auram
Marble pebble of 1 Vim Vis
3 rocks from the Lynx - Terram
Familiar placeholder
The Marksman's Bow (Thomas ex Merinita) Rego Herbam 15 (Base 3, +3 Sight)(+5 levels for 24 uses a day) A beautifully carved and crafted bow of ash and yew, which is enchanted so that arrows fired are unerringly directed by the bowman. When activated by command word arrows can travel as far as the bowman can see, and cannot miss, but are also resisted by MR. When activated the arrows inflict +10 damage. Bow shape grants a lab bonus of +5 for "destroying things at a distance".
Initial character creation: 75 xp from language, 45 xp from Childhood, 75 xp from Later Life, 200 xp from Folk witch apprenticeship, 50 xp from Warrior, 20 xp from Supernatural Virtues.
Season
Year
Activity
XP
Confidence
Spring
1013
Practice
Nature Lore 5+2
-
Summer
1013
Adventure
Nature Lore 3, Latin 5, Second Sight 5, Survival 2