Companion: Turold (Temprobe)

Name: Turold
Gender: Male
Age: 20
Decrepitude: 0
Warping: 0
Confidence: 1 (5)
Size: 0
Personality: Generous +3, Brave +2, Loyal +2 (Folk Witch), Carefree +2
Height: 5'5" (165 cm)
Weight: 114 lbs. (51,7 kg)
Soak: +2 (Heavy Leather)
Magical Defenses:

  • Animal Ken Score - Magical Fortitude against effects cast by casters in an Animal form
  • Second Sight Score - Accelerated Expiry against effects that affect her senses
  • Nature Lore Score - Magical Fortitude against Herbam effects

Combat:
Shortbow, Ini -3, Attack +9, Defense +5, Damage +5, Range 15,

Characteristic Score
Intelligence +2
Perception +1
Presence 0
Communication 2
Strength -1
Stamina +0
Dexterity +1
Quickness +0
Virtues Level Type Points Notes
Folk Witch Free Social Status 0
Good teacher Minor General 1
Independent Study Minor General 1
Puissant Nature Lore Minor General 1
Puissant Stealth Minor General 1
Unaffected by the Gift Minor General 1
Warrior Minor General 1
Animal Healer Minor Supernatural 1
Animal Ken Minor Supernatural 1
Nature Lore (Forest) Minor Supernatural 1 Sherwood Forest
Second Sight Minor Supernatural 1
Total 10
Flaws Level Type Points Notes
Generous Major Personality 3
Carefree Minor Personality 1
Pagan Major Supernatural 3
Weird Magic Major Supernatural 1
Susceptibility to Warping Minor Supernatural 1
Mentor Minor Story 1 Malhad
Total 10
Ability Specialty Score XP
Animal Handling cats 1 5
Animal Healing wounds 2 15
Animal Ken cats 3 35
Area Lore - Stonehenge legends 2 15
Athletics running 1 5
Awareness alertness 3 30
Bows shortbow 4 50
Charm first impressions 1 5
English saxon 5 75
Folk Ken peasants 1 5
Folk Witch Magic Theory Animal Ken 4 50
Guile lying to authority 2 15
Hunt covering tracks 1 5
Latin hermetic usage 3 30
Legerdemain filching 2 15
Magic Lore creatures 2 15
Nature (Forest) Lore communication 4+2 65
Organization Lore: Folk Witches Notthinghamshire Druids 1 5
Ride speed 1 5
Second Sight ghosts 3 35
Stealth natural areas 2+2 15
Survival mountains 1 9
Swim underwater 1 5
Teaching folk witch 2 15

Notable Equipment
Short bow and arrows
Heavy Leather armor
Assorted survival and hunting tools
3 pawns Auram
Marble pebble of 1 Vim Vis
3 rocks from the Lynx - Terram
weeds - 2 pawn Corpus

Familiar placeholder

The Marksman's Bow (Thomas ex Merinita) Rego Herbam 15 (Base 3, +3 Sight)(+5 levels for 24 uses a day) A beautifully carved and crafted bow of ash and yew, which is enchanted so that arrows fired are unerringly directed by the bowman. When activated by command word arrows can travel as far as the bowman can see, and cannot miss, but are also resisted by MR. When activated the arrows inflict +10 damage. Bow shape grants a lab bonus of +5 for "destroying things at a distance".

Description and background placeholder.

Initial character creation: 75 xp from language, 45 xp from Childhood, 75 xp from Later Life, 200 xp from Folk witch apprenticeship, 50 xp from Warrior, 20 xp from Supernatural Virtues.

Season Year Activity XP Confidence
Spring 1013 Practice Nature Lore 5+2 -
Summer 1013 Adventure Nature Lore 3, Latin 5, Second Sight 5, Survival 2 Gained 5
Autumn 1013 Adventure Forest Lore 5, Latin 5, Animal Ken 5, Survival 2 Spent 4, Gained 1
Winter 1013 Practice Latin 8+2 0
Spring 1014 Practice Latin 8+2 0
Summer 1014 0 0 0
Autumn 1014 0 0 0
Winter 1014 0 0 0