A list of what Boon, Hooks, and Build Point expenditures the troupe has come up with, so far. (BP expenditures are both for the players' 200 BP pools and whatever part of their magi's allotments, if any, they want to donate to the Covenant.)
Current as of 10:30 am, Dec 19, 2015.
Aura i[/i]: The aura on the island of Eilean Chon increases by one point (to 6). (contributor: Peregrine_Bjornaer)
Exceptional Book (External Relations): The Covenant owns one of the finest summae ever written on the art of Perdo (Q15 L20). (contributor: Emelric)
Aura x2 i[/i]: the Covenant's Aura is 5. (contributor: Cannonball)
Hidden Resources i[/i]: with only one of the former magi in residence there are bound to be things that have slipped through the cracks. (contributor: Senji)
Local Ally (External Relations): The chief of Clan Glengarry has long been favorable toward the covenant. (contributor: Trogdor)
Seclusion i[/i]: Insula Canaria is located in a remote part of Scotland where there is little chance of interference by large numbers of mundanes. (contributor: Trogdor)
Secondary Income: Livestock (sheep) i[/i]: Since the early days of the covenant, Insula Canaria has always had very fine herds of sheep. (contributor: Trogdor)
Strong Community i[/i]: Because of both their strong connection to Clan Glengarry and the age and relative isolation of the covenant, the covenfolk look after each other and are suspicious
[tab][/tab]of strangers. (contributor: jebrick)
Ungoverned (External Relations): Despite the odd army romping up and down the highlands, the constant back and forth between noble powers and out-of-the-way nature of the covenant should let
[tab][/tab]the covenant govern themselves as they see fit. (contributor: Cannonball)
Veteran Fighters (Residents: The close ties to Clan Glengarry leads many of the men (and some of the women) to become trained warriors.(contributor: jebrick)
Vis Grant i[/i]: It has long been the rule at the covenant that the magi receive vis as a matter of right. (contributor: Trogdor)
Wealth (Sheep) i[/i]: Through selective breeding and a little magical tweaking across the years, the covenant's herds have been made into some of the finest sheep in Scotland. Their wool is
[tab][/tab]of very good quality and is much sought after. (contributor: Trogdor)
Dark Secret i[/i]: There's something bad in the covenant's past that the PCs don't know about yet. (contributor: Trogdor)
Faerie Court i[/i]: Three miles north of the covenant is a Faerie Burgh or mound. Scylla left documents detailing her exploration of the Burgh; her Tractatus, in the Covenant Library,
[tab][/tab]talks about a regio located on (or in) the mound and details some of the negotiations with the inhabitants. In exchange for the covenfolk leaving tokens for the Fae and holding a Festival in the
[tab][/tab]autumn, the Court gives a gift once a year. The mound as an Aura of Faerie: 3. (contributor: jebrick)
Fallen Temple i[/i]: Pictish druids used a subterranean complex near the covenant for their magical training and as a place of worship. The site has not been secured, so what lies within
[tab][/tab]is unknown. (contributor: Emelric)
Favors (External Relations): The covenant owes favors to the chief of Clan Glengarry. (contributor: Trogdor)
Fosterage i[/i]: The covenant educates the sons and daughters of the Chief of Clan Glengarry. As a result, there is usually at least one member of the lord's family in residence. (contributor:
Haunted i[/i] (contributor: silveroak)
Monster i[/i]: With the loss of much of the covenant's magical protection when its magi disappeared, a monster of some sort has recently taken up residence near the covenant.
Public Vis Source (External Relations): Anyone with access to the Peripheral Code can learn the location and the precise method of harvesting of one or more of the covenant's vis sources.
Refugee i[/i]: A nobleman/woman has come to the covenant after being displaced by a usurper (which may or may not be known to the magi). The refugee has useful skills, and may aid
[tab][/tab]the magi, but will eventually attempt to retake their lost possessions (and will presumably solicit the magi for help). (contributor: Emelric)
Rights and Customs i[/i]: In addition to the customs detailed on the wiki, the covenfolk follow a set of customs to appease the local fae, such as leaving the first fish of the catch on certain
[tab][/tab]rocks, leaving a loaf a bread in the fields, and putting out bowls of milk at certain times of the year. They also hold a festival in the summer that includes the telling of tales of the folk of the
[tab][/tab]mound. (contributor: jebrick)
Suffrage i[/i]: Thoughout most of its history, the covenant has given its womenfolk equal rights and an equal say. This puts them at odds with all of the surrounding countryside. (contributor:
War Zone (External Relations): This is not a friendly part of Scotland, if any part of Scotland can be called friendly during the 13th and 14th centuries. The whole area is rife with rebellion.
Shearing Knife: A magic knife that removes all the hair of an animal by touch. Is used by the shepherds during shearing season to quickly shear a flock. The knife is touched to an animal and a command spoken and the wool can be lifted off the sheep.
[tab][/tab]Effect: Perdo Animal 4. Base 3 ("Do superficial damage to a beast (for example, remove its hair)."). R: Touch +1, D: Momentary, T: Individual.
[tab][/tab]Enchantment: Effect 4, Unlimited Uses +10. Enchantment Level 14.
Shepherd's Staff: A crooked staff with a Magnetite stone embedded. Allows the user to issue commands to groups of animals. 100 sheep could be given a command at a time. This is assuming the sheep are size 0.
[tab][/tab]Effect: Rego Animal 45. Base 15 ("Completely control an animal."), R: Voice +2, D: Concentration +1, T: Group +2, Increased target size +1.
[tab][/tab]Enchantment: Effect 45, 12 uses +4. Enchantmentn Level 49.
Magical Oven (Covenants, p. 51). Enchantment Level 20.
The Motivated Plow (Covenants, p. 52). Enchantment Level 15.
- Ironboundtome (partial, 156)
- Jebrick (partial, 133)
- Quite Possibly A Cat
- senji (199)
- Wits (partial, 150)