I just didn't explain it well, then. Sorry.
The changing size guidelines consistently let you shrink double as much as grow for the same guideline. For example, Preternatural Growth and Shrinking (ArM5 p.141) allows +1 Size or -2 Size, -2 being the same difficulty as +1. Another example is Muto Animal base 4, where Beast of Outlandish Size (ArM5 p.118) allows +1 Size while Beast of Minuscule Proportions allows -2 Size. Being consistent with that (each Size being a multiplicative shift), I did exactly the same pattern. So if the Base allows x8 weight (and volume), then it allows /64 weight (and volume) (or x2 length and /4 length).
Written another way, that guideline doubles each length of the object, so I was going with a quarter each length because shrinking consistently uses the same factor again. 1/4 of each dimension is 1/(444)=1/64 of the volume (and mass).
I had wanted an additional scaling, such as increasing a person's Size by +2 instead of +1. I don't think there is an example in the core book. But Assume the Stature of the Giants of Eld (MoH p.49) adds +1 magnitude to bump it up to increasing Size by +3. I don't know if there are other examples. I was going less extreme, figuring an extra magnitude would be lengths x2x2= x4 (mass and volume x64) for increasing and lengths /4/4=/16 (mass and volume /[strike]4048[/strike] 4096) for decreasing. Using Assume the Stature of the Giants of Eld as an example would actually push bigger to lengths x2x2x2, and correspondingly /4/4/4, but I thought that was too much.
Weight goes by volume, which goes by length cubed. That's why x8 weight is double each length in Object of Increased Size. So /4 length yields /64 weight.
As for the level, Base 4, and then another magnitude for shrinking by another of the same factor goes to level 5. From there each magnitude is 5 levels. +1 for Touch, +1 Concentration, +2 metals/gems is +4, or +20 levels, for a final level of 25.
Yes. I'd assumed that, but I can write it in explicitly.
Magnitude increases are +1 level up to level 5, then +5 levels afterward. I actually used the same Base, but I wrote it in as 4 instead of 2+2 because I was comparing it to wood which is also 4. The extra 10 levels are from adding the two requisites.