Double post for today, as my internet connection went out for a while yesterday when I was planning to post.
The Planet Mars
To the people of Mars, 500 years have passed since the farrago that caused Old Earth to be a place Magi can no longer inhabit, and the reason why it occurred is clear: those who were in power were too weak and trusting to see it coming, and the only way it could have been stopped was a ruthless and swift military intervention.
The spirit of Mars has commanded its people to strong warriors, able to kill at a moments notice with no remorse.
The concept of love on Mars is very different from the love of other planets. Though it is still largely based on mutual trust, the most attractive aspect of a person is their power and prowess. Men and women who are strong in one aspect but weak in another will seek a partner who is strong in the aspect in which they are weak and vice versa, to better themselves and create a more powerful unit in so doing. Children, if they are loved, are loved for the ways their parents envision they will be strong.
City-states rule the landscape in a churn of warfare, politicking, and displays of economic superiority. Instead of trade between city-states, there is a carefully coordinated reciprocation of grand gifts to in order to demonstrate superiority.
There are many city-states that have attempted to rise to the status of empire, however the hearts of Martians refuse to bend to any that cannot consistently assert authority, so a fledgling empire that grows beyond a few cities quickly fin themselves spread thin, and then overthrown.
Martians can take the Martian Spirit Free Flaw, which grants them +2 to any rolls that involve defying unrightful authority, and a -3 to any rolls that involve complying with unrightful authority, even if complying would be a really good idea for all involved.
Finally, the Martian landscape is rich in iron, and seems to strengthen base metals. Blades of iron stay sharp for far longer than they should, walls of bronze stand proud and tall against even the mightiest weapons, and metal in general defies the ravages of time, as the monument erected upon the arrival at Mars still stands gleaming and pristine. This affinity for metal is born to those Gifted raised on Mars.
Mentem effects which target an Individual and cause or encourage anger, boldness, and battle, may, at the choice of the caster, instead target a Group, with no increase in magnitude.
The base individual of base metal, such as iron, is the same as stone, namely, a cubic pace.
The base individual of precious metal, such as gold, is the same as gemstone.
Finally, affecting base metals with Terram requires only one additional magnitude, instead of two.