The weirdness of Intellego Imaginem is that the target is the thing observed, so this hat could allow the wearer to see images of any size +1 or smaller thing that they touch, so perhaps see the other side of a door or the underside of a table, a book that someone in front of you is reading, or perhaps the contents of a closed book or box (although light might be an issue). But eyes in the back of your head and similar effects should really use the special target from Sight as through a Plethron Distant from MoH. (you could change it to range voice and duration concentration for a pretty cool item)
Updated for reflect this. Wouldn't it be viable to say that the spell is allowing the person to see the other side of the hat?
The rules for a ward say that he target is the thing that is protected. In this case the protected thing is an opening. Whether an opening qualifies as a thing might be matter of debate, but I think it is a reasonable interpretation.
Isn't this a House Rule to work on magic spirit ?
Shovel of Herculean Endeavors (PeAn 15)
R: touch, D: Mom, T: Room
While ostensibly a shovel for mucking out stables, the enchanted part of this item truly is just a staff with a shovel bolted on. When the butt-end of the shovel is tapped thrice on the ground of a stable or room, it destoys all animal waste-products inside the room. It is highly suggested that this be done when the animals inside are taken out for pasture, as the sudden destruction can disturb the unsuspecting beasts.
Base 4, +2 Room, +1 touch
Orchard-bearer's gift: (InHe 10)
R: Touch, D: Sun, T: Smell
A carefully woven wide-brimmed hat with embroidered images of cedar-trees apon it, this enchanted farmer's hat allows the wearer to smell any rot, diseases, or infestations in fruits that they are tending. Naturally, the wearer must be close enough to smell the fruits for it to be useful. This item is commonly borrowed when people go to market, in addition to the intended purpose of finding rot in the orchards.
Base 1, +2 smell, +2 sun duration, +1 touch
A Brooch to Count Sheep without Falling Asleep (InAn 16)
R: Touch, D: Mom, T: VisionA simple silver brooch with the image of a sheep leaping over a fence stamped into it. This item allows a the Shepherd to cast his eye over his flock and know exactly how many sheep there are - this device allows the grogs tending the large herds of the covenant to count the number of sheep they have in their care at the end of the day before going to sleep to ensure none have gone missing, and then checking again in the morning that no sheep has gone missing in the night.
(base 2, +1 Range, +0 Duration, +4 Target, +1level - 2 uses per day)
A Brooch to Count Sheep without Falling Asleep (InAn 16)
R: Sight, D: Mom, T: GroupA simple silver brooch with the image of a sheep leaping over a fence stamped into it. This item allows a the Shepherd to cast his eye over his flock and know exactly how many sheep there are - this device allows the grogs tending the large herds of the covenant to count the number of sheep they have in their care at the end of the day before going to sleep to ensure none have gone missing, and then checking again in the morning that no sheep has gone missing in the night.
(base 2, +3 Range, +0 Duration, +2 Target, +1level - 2 uses per day)
Might work better as base 2, +1 range (Touch), +0 Duration (Momentary), and +4 Target (Sight), +1 level for 2 uses/day?
Imreai:A Brooch to Count Sheep without Falling Asleep (InAn 16)
R: Sight, D: Mom, T: GroupA simple silver brooch with the image of a sheep leaping over a fence stamped into it. This item allows a the Shepherd to cast his eye over his flock and know exactly how many sheep there are - this device allows the grogs tending the large herds of the covenant to count the number of sheep they have in their care at the end of the day before going to sleep to ensure none have gone missing, and then checking again in the morning that no sheep has gone missing in the night.
(base 2, +3 Range, +0 Duration, +2 Target, +1level - 2 uses per day)
Might work better as base 2, +1 range (Touch), +0 Duration (Momentary), and +4 Target (Sight), +1 level for 2 uses/day?
The brooch design might also benefit from the guidelines and examples of TMRE p.93 Numerologist's Spells, especially Numbering the Flock.
Cheers
Might work better as base 2, +1 range (Touch), +0 Duration (Momentary), and +4 Target (Sight), +1 level for 2 uses/day?
You mean would actually work, since the hat itself can't see anything so Range: sight in the original is useless!
I botched a Magic Theory roll here - item amended as you suggested
The brooch design might also benefit from the guidelines and examples of TMRE p.93 Numerologist's Spells, especially Numbering the Flock.
I'd not really read through these before, thanks for the tip there are some cool options there- for this one though base 2 is the lowest, and increasing the level would push it a bit too high for an apprentice enchantment, but for an enhanced version you could make one that divides by Ewes, lambs, rams etc, which would just be an additional magnitude I believe.
Fafnir:Base 3 [Transform a spirit of Might 3+2 magnitudes so it becomes part of the item], +1 Touch, +1 Conc, +5 levels maintains concentration, +2 levels 3 uses/day, +3 levels Penetration +6.
Isn't this a House Rule to work on magic spirit ?
I would not call it a House Rule.
Generally speaking, one can assume that for each Vim spell operating on a Realm, there is another operating on each of the other three Realms, barring specific limits of magic (e.g. you can't force demons to tell the truth, you cannot force the divine to do ... all sorts of stuff etc.). In this case, RoP:I provides the effect for demons; I think it's fair to assume there's a similar effect for magic spirits and another for faerie spirits.
If you are really unhappy with the description as such, you can always recast soulcatcher as demoncatcher.
The Child's Favourite Blanket (ReVi Lvl8)
R: Touch, D: Sun, T: IndividualA slightly scratchy blanket enchanted to ward the person under it against a level 5 Fae. This design came about after a weak but elusive fairy started targeting the Grog's children at particular covenant, frightening them at night. Whilst this fae did not ever actually hurt anyone, the Magi decided to act after being woken up by screaming children one too many times.
This, however, happened some time ago. The blankets are no longer needed as they were such a complete success that the children's belief that hiding under a blanket will protect them from this Fae has resulted in this becoming a sovereign ward against the pesky creature
(base 2, +1 Range, +2 Duration, +0 Target, +3 levels (6 penetration)
Fetch for the Fairy Steed (ReHe 13)
R:Personal, D:Momentary,T:Individual
A Branch of Ash about the length of a young man's arm enchanted so that when a dog barks at it it flies of in a random direction. This item was created by a young Merinita apprentice to entertain his canine companion when he himself was busy.
However the item has for many years been locked in the archives of Irminsul after it was herded into the kitchens breaking a substantial amount of crockery and nearly knocking one of the cooks out.
Base 3, +10 for unlimited uses per day
Fetch for the Fairy Steed (ReHe 13)
R:Personal, D:Momentary,T:IndividualA Branch of Ash about the length of a young man's arm enchanted so that when a dog barks at it it flies of in a random direction. This item was created by a young Merinita apprentice to entertain his canine companion when he himself was busy.
However the item has for many years been locked in the archives of Irminsul after it was herded into the kitchens breaking a substantial amount of crockery and nearly knocking one of the cooks out.
Base 3, +10 for unlimited uses per day
This makes me so happy on a personal level.
A potion to help with wounds,
Easing Balm
A yellow waxy balm made with infused amber which when applied the target, their wounds are treated as one category less serious for the purposes of activities while injured.
Amber adds a +3 lab total.
Creo Corpus 5 (Base 1, +1 Touch, +3 Moon)
Could also be created within an trinket as:
- Easing Token, Creo Corpus 10 (Base 1, +1 Touch, +2 Sun)(+5 levels device maintains conc, +1 level for two uses per day)
- Or created to help an injured animal as CrAn of the same levels which might need an extra magnitude to help large beasts.
The Child's Favourite Blanket (ReVi Lvl8)
R: Touch, D: Mom, T: VisionA slightly scratchy blanket enchanted to ward the person under it against a level 5 Fae. This design came about after a weak but elusive fairy started targeting the Grog's children at particular covenant, frightening them at night. Whilst this fae did not ever actually hurt anyone, the Magi decided to act after being woken up by screaming children one too many times.
This, however, happened some time ago. The blankets are no longer needed as they were such a complete success that the children's belief that hiding under a blanket will protect them from this Fae has resulted in this becoming a sovereign ward against the pesky creature
(base 2, +1 Range, +2 Duration, +0 Target, +3 levels (6 penetration)
Can we get that in teddy bear format?
The Child's Favourite Blanket (ReVi Lvl8)
R: Touch, D: Mom, T: VisionA slightly scratchy blanket enchanted to ward the person under it against a level 5 Fae. This design came about after a weak but elusive fairy started targeting the Grog's children at particular covenant, frightening them at night. Whilst this fae did not ever actually hurt anyone, the Magi decided to act after being woken up by screaming children one too many times.
This, however, happened some time ago. The blankets are no longer needed as they were such a complete success that the children's belief that hiding under a blanket will protect them from this Fae has resulted in this becoming a sovereign ward against the pesky creature
(base 2, +1 Range, +2 Duration, +0 Target, +3 levels (6 penetration)
I judge from the design line, the might score of faerie that can be protected against, and the item description that this shuold be target individual and duration sun. Rather than duration momentary and target vision as it says in the spell parameters line.
Correct. I copied the previous one I did for forms and failed to change those. Will amend... Not too good at this whole forum posting thin it seems
Warning for the Weirding Apprentice
Creo Vim 14
R: Touch D: Momentary T: Individual, +4 12 uses per day.A small basket built from rowan bark, with the apprentices' name carved into the handle. The only purpose of this lesser enchanted item is to "gift" the basket's contents with a single Warping point up to 12 times per day. This petty curse will rapidly alter trinkets and vermin into nearly unrecognizable forms.
A line of Jerbiton magi traditionally instructs their apprentices to build items such as this- not for entertainment, but to demonstrate how Warping destroys natural beauty over time. Particularly "successful" specimens pulled from the basket may end up as part of a realia on the subject of Vim.
The Smothering Pail
Creo Terram 14
R: Touch D: Sun T: Individual, +10 unlimited useA bucket forged from hammered bronze, bearing the smith's sigil on the bottom. Shouting the word "FIRE" in the magus' native tongue while holding The Smothering Pail conjures ten cubic paces of black sand, pouring in a gentle stream from inside the bucket over the course of a few seconds.
This lesser enchanted device was made for a Verditus magus' Gauntlet. Besides dousing grease fires and acid spills, a Hermetic covenant will likely find dozens of uses for an arbitrarily large amount of sand. Older covenants tend to accumulate "grog problem solvers" such as this.
The Drying Staff
A short walking stick of oiled oak inset with a jade stone. The staff can once per day completely dry a room and all its contents. Jade adds a +4 "aquam" lab bonus.
Perdo Aquam 15, (Base 4, +1 Touch, +2 Room)
A work replacement item to dry clothes and items, or perhaps to recover spills and mistakes in an aquam lab.