Magus: Nauvi (darkwing)

Player: @darkwing
Please reserve the first few posts for current character sheet, talisman, heartbeast, etc, and keep advancement notes etc. further down in the thread,.

Note that this first post is a wiki, and thus editable by everyone.

Current character sheet:

Name: Nauvi
Birth Name: Thomas
Gender: male
Age: 33 (gauntlet 24, apprenticeship start 9)
Warping Score: 0
Confidence Score: 2(5)
Personality: Curious +3, Brave +2, Temperate +3
Reputations: None
Twilight Scars: None
Size: +0
Height: 168cm
Weight: 70kg
Equipment: In his usual appearance, dark robes and a staff
Encumbrance: 0
Soak: 0
MR:
Combat:
Dodging, Init -5, Attack - , Defense +3, Damage -
Bludgeoning, Init -5, Attack +8, Defense +4, Damage +4
Fatigue Levels: OK, 0, -1, -3, -5, Unconscious
Wound Penalties: -1(1-5), -3(6-10), -5(11-15), Incapacitated(16-20)

Characteristic Score
Intelligence +3
Perception +1
Presence +1
Communication +1
Strength -1
Stamina +1
Dexterity +0
Quickness +1
Virtues Level Type Points Notes
The Gift Free Hermetic 0
Hermetic Magus Free Social Status 0
Self-confident Minor General 0 House Virtue
Gentle Gift Major Hermetic 3
Deft form(Mentem) Minor Hermetic 1
Persona Minor Supernatural 1
Puissant Mentem Minor Hermetic 1
Puissant Rego Minor Hermetic 1
Puissant Finesse Minor General 1
Minor Magical focus(fear) Minor Hermetic 1
Improved Characteristics Minor General 1
Total 10
Flaws Level Type Points Notes
Twilight Prone Major Hermetic 3
Deleterious Circumstances Minor Hermetic 1 Wild Animals (target)
Disjointed Magic Minor Hermetic 1
Dependent Major Story 3 His son Simon
Busybody Minor Personality 1
Temperate Minor Personality 1
Total 10
Ability Specialty Score XP
Anglo-Saxon Mercia 5 0(Native Language)
Artes Liberales Rhetoric 2 15
Awareness Magic 2 15
Athletics Climbing 2 15
Area lore:Mercia Derbyshire 2 15
Brawl Dodging 2 15
Charm Villagers 3 30
Concentration Maintaining Spells 1 5
Code of hermes Interfering mundanes 1 5
Folk Ken Detecting Lies 2 15
Etiquette Noble 1 5
Faerie Lore Crafting fae 1 5
Finesse Rego Craft 2+2 15
Great Weapon Long Spear 2 15
Guile Complex lies 2 15
Infernal Lore Demons 1 5
Intrigue Mundane lords 2 15
Leadership Soldiers 2 15
Latin Hermetic Terms 4 50
Magic Lore Vis Sources 1 5
Magic Theory Mentem 3 30
Organisation lore: Order of hermes Famous Magi 1 5
Parma Magica Mentem 2 15
Penetration Mentem 1 5
Persona Merchants 1 5(free from virtue)
Philosophiae Ceremonial magic 1 5
Ride Fast 1 5
Art Score XP
Creo 5 15
Intellego 5 15
Muto 5 15
Perdo 5 15
Rego 13+3 91
Animal
Aquam
Auram
Corpus 2 3
Herbam
Ignem
Imaginem 5 15
Mentem 13 + 3 91
Terram 5 15
Vim

Spell Casting Total Level

Panic of the Elephant’s Mouse +16 15

Aura of Ennobled Presence +11 10

Aura of Beguiling Appearance +11 10

Aura of Childlike Innocence +11 10

Wizard’s Sidestep +22 10

The Call to Slumber +27 10

Aura of Rightful Authority +27 20

The Unseen Porter +19 5

Wielding the invisible Sling +19 10

Background

Thomas grew up in Belper in Derbyshire, and was taken as an apprentice by a Tytalus and taken to Fudarus. His upbringing was only moderately brutal by Tytalus standards. As a gently Gifted mage, he was mostly taught spells to influence minds and impress people. His magics have focused on Mentem. He has also learned the techniques of adopting a persona.

After his gauntlet, he moved to the Stonehenge tribunal but the Schism war erupted. He spent more and more time in the persona of Thomas Greyne, a cloth merchant, to hide from the warring factions. He married a merchant’s daughter(Davina) and had a son, Simon. Sadly, his old covenant was destroyed while he was out as his persona, and he had to keep his disguise. He is desperately trying to keep Simon well as he knows he will soon need a longevity potion and any children he has now will be the last chance he has (dependant flaw of Simon – I suggest he is a five year old).

330xp abilities 275xp arts 605xp + 100 spells

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