Marius of Scholomance (development)

Ah, ok :laughing:

Winter 1235: scheduled to teach, no students. Writes tractus on philosophae (Quality 12) (exposure philosophae)
Spring 1235: reads Lecito and Disputiatio (SQ:14 teaching)
Summer 1235: teaches Micalea (exposure:teaching)
fall 1235: reads Phsycis (SQ:14 philosophae)
Winter 1236: teaches Latin to Fleur (ecposure teaching)

Spring 1236:read physics- develop formula for refrigerant salt Q:14-5(formula)=9xp
summer 1236: teaching latin (base Sq:20) exp:2 in teaching
fall 1236: read physics- develop formula for refrigerant salt Q:14-5(formula)=9xp
Winter 1237: teaching latin (base Sq:20) exp:2 in teaching
Spring 1237: read physics- develop formula for smoke oil Q:14-5(formula)=9xp, 8xp lost due to book limit
Summer 1237: teaching latin (base Sq:20) exp:2 in teaching
fall 1237: establish philosophical lab in Arans

regarding this last entry- would the covenant sponsor the lab or how much would he be able to support? Is he considered 3 points (summer or autumn specialist) or 5 points (summer or autumn companion)? This would be either .6 or 1 lb in wages per year, his lab would only be in use 2 seasons, allowing for 6 to 10 points in laboratory based on his wages, would be an upkeep of up to -2 or 0 depending on which category he is in, unless the covenant is willing to sponsor his lab either in whole or in part (he is looking to establish teaching bonuses, though I would expect that teaching would count as non-use in terms of expense, since it doesn't use supplies or equipment.

My current plans for Marius' lab are:
size +3 (outside the aura and covenant proper, so this shouldn't be an issue
gallery: minor virtue, safety +1, aesthetics +1, teaching +1
lesser feature: throne: minor virtue, teaching +1, aesthetics:+1
spacious: minor virtue, safety:+2

This gives a total bonus of +2 to SQ for teaching (now at 22/25/28 for 35/2/1) and by artes and academe is upkeep -3 (for being a philosophical rather than magical lab), which counts as 3 points of lab or .3 lbs per year. This will have some impact on the library plans and any other teaching he does.

I'm also wanting to progress with his development but need to know if anyone will be seeking training in 1238

If his production goes to the covenant (To be sold or used), then, IMO, it stands to reason that it should be paid for by the covenant.

If he's got to keep it for his own purposed, of course not.

Hum... I'd say summer specialist.
He's an insane teacher, but "just" a competent loremaster => I'd say summer.
He's not played => Specialist.

Does this fly with you?

Agreed.

Hum... He's got lots of useful skills, but none that the Spider wants training into, so, at least for me, he's free to go.

summer/autumn refers to the covenant, and I am talking about his pay rate, not story role- though the fact is that specialist does make sense economically as well given that the closest thing he has doesn't to working outside the covenant is set up this lab, while companions generally have a higher standard of living because they are adventuring companions.
Which really isn't a key issue with the covenant supporting the lab- his usage is primarily teaching and research. Given that sponsorship he'll go up one size and add opulent (+1 upkeep, +1 health, +2 aesthetics, +1 teaching) and get the last allowed level of teaching bonus.

Wouldn't it make more sense for the covenant to set up and pay for a teaching lab for use by whoever needed it? It would certainly be assigned to Marius for each of his teaching seasons. But then it could be used by someone else when Marius wasn't teaching.

Administratively you want Marius to set it up because setting it up using philosophy instead of magic theory reduces the upkeep by 3 levels.
Marius does want a lab to do philosophical experimentation. He's willing to contribute everything to the covenant if they want to pay for upkeep, otherwise he will support it out of his salary and probably hawk whatever he produces. Note he plans to research Philosophical, medical and astrological formulae.

The covenant could also support one lab each for he and Draganna.

If there is to be a shared 'teaching lab' I would recommend the following:
greater feature(throne): +3 size +3 teaching, +2 aesthetics
Elementary: -3 size, -2 general quality, -3 upkeep: can only be used for teaching

That will give us a lab with upkeep -6 which gives a +3 teaching bonus: -5 is the lowest possible upkeep, at .1 lbs/yr, given this is it's only function it would be at x1.5 for heavy use, so .15 lbs of silver a year.

If Marius is setting up a shared lab it will be during one of his work seasons.

This may be a painfully stupid question, but can muggles use Hermetic labs? Or are there separate rules for "labs" (akin to Hedge Witches' Kitchens) in Art and Academe or City and Guild or something?

I have no idea what a "muggle" is. I think it is a slang term for mundanes. As for Labs, the only rules I know of are in Covenants, and I do believe that mundanes may take advantage of a Teaching bonus but nothing else.
As for A&A and C&G, I do not have those books and I wish people would minimize their use of them or disregard them or submit to the authority of a player who does have them. I have no plans on getting them anytime soon. First priority is a new lap top. I am using a broken down ten year old machine with a monitor so shot that only the top third of the screen is visible. And this blackberry phone sucks ass too.

Arts and Acadame has rules for 'philosophical' labs, which it basically indicates are the same as magical labs for the most part except 1) aura has no impact, 2)upkeep is reduced by 3 levels and 3) magical research cannot be performed there, only research into formulas of astrology (arts liberals) philosophae or theriatrics (medicine).

I don't have City & Guild, but I do have Art & Academe for some reason. I've never read it, nor do I allow its use in the games I run, because in my opinion it makes the setting less magical. It's like reading and loving a series about a fantasy world that has tamed dragons, only to find out in the later books that the inhabitants are descended from survivors of crashed spaceship and that the dragons they love are actually genetically engineered animals.

But, yeah, the reason I asked was because I was honestly surprised that mundanes could have a "Hermetic" laboratory and only do non-magical-related stuff in it.

Actually the philosophical labs are really underwhelming in terms of what you can make- it takes an entire season to make something that can be replicated by a level 5 spell. The only benefits are 1) you can make medicines that restore fatigue and 2) you can have permanent effects without vis on philosophical labs (the astrological lab results are vague, difficult, and unreliable, and still take an entire season to answer a fairly simple question)

The far more dangerous part of Arts and Acadamie is in the section for artists- where by truly exceptional skill and a very dedicated life an artist can become a being with might dedicated to whichever realm they align with. Turtle was kind of headed in that direction, though from a relatively ordinary beginning.

Marius' aging rolls:
aging 37-42: 1D10 = [10] = 10
1D10 = [6] = 6
1D10 = [4] = 4
1D10 = [5] = 5
1D10 = [4] = 4
1D10 = [1] = 1

exploding age 42: 1D10 = [7] = 7

These are at +4 (age) for the first 3 and +5 for the last 3, with a -5 modifier for Yanni's bread and -1 for clean mountain air.
Results:
No apparent aging
apparent age increase
no apparent aging
apparent age increase
apparent age increase
Presence drops from 2 to -1 aging crisis:
aging crisis: 1D10+6 = [9]+6 = 15
medical help Marius: 1D10 = [2] = 2
Int+medicine=8, so her medicine may be added to his survival total:
survive crises (3+ required): 1D10+4 = [6]+4 = 10
crisis survived - character unavailable for teaching in winter 1242

What's that? It rings no bell. Did I miss something?

Yanni- dough boy, is backing vey high quality bread that provides a health benefit to those eating it. This was established quite a while back...

Ah, found it...

Although I don't remember him being established.

Hum... To quote:

I recognize I may have missed all that, though.

But then, he's supposed to give "only" -2 to aging rolls, not -5 (which would be the equivalent of a lvl 50LR for mundanes characters), so if he's been brought into the game later, your math above is off.

His baking has improved, but my math may also be off... he currently has cooking:13, with the specialization in bread according to the savant rules being at 16, dex of 3, workshop innovation of 2, workshop supplies at 2, total workshop total of 23, as opposed to 11 when he was first created. +12 to total means +4 to quality bonus, so it should have been at -6 instead of -5...
I also realize I need to update the character- I don't like the way we have all the grogs shoved into 1 thread when it comes to tracking their development...

That's why I put all of mine on the wiki, with their own page(s).

So you're saying that this controversial character just gives any mundane character the equivalent of a lvl 60 longevity ritual, while in practice "improving" the ones on magi by 30 levels.

This does seem a little... overstated for bread, even without assuming he can produce that for the whole covenant.

But then, why not? Although I think you're pushing it, I can get the "This is bread from one so great it becomes magical in its effects" deal. But, as marko wrote, this is very big deal: Assuming he can do that, why would he just be a guy forgotten in the back of our covenant, when princes and archmagi alike would vie for him?